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| 21 Apr 2012 04:30 PM |
How would one make decals viewable from any angle, instead of disappearing when you look at it incorrectly?
God Bless, Noobertuber |
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pauljkl
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| Joined: 23 Oct 2008 |
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| 21 Apr 2012 04:47 PM |
| Put BlockMesh into the brick |
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| 21 Apr 2012 04:54 PM |
The problem is, I have a head mesh for the block already. I tried placing both in, and the decal still dissappears.
God Bless, Noobertuber |
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| 21 Apr 2012 06:32 PM |
| Not sure if this would work with a decal, but I do know it works for text, but a Billboard GUI maybe? |
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| 21 Apr 2012 09:02 PM |
No, not a billboard GUI. They are 2D.
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| 21 Apr 2012 09:10 PM |
| Yes, but they are visible from any angle... The follow the player's view |
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| 21 Apr 2012 10:20 PM |
I apologize; I did not portray my problem accurately. If you view a decal from a certain angle (while still being able to see the surface it's on) it will disappear. I want to know how to solve that.
God Bless, Noobertuber |
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69scott69
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| Joined: 30 Jan 2011 |
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| 22 Apr 2012 03:12 AM |
Do you have it on a brick CFramed into another brick? If you place the brick a little out of the other brick it will help. Otherwise it is a ROBLOX issue that can't be helped. |
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pauljkl
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| Joined: 23 Oct 2008 |
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| 22 Apr 2012 03:32 AM |
| Oh, its a SpecialMesh with the MeshType of Head. I see, put the scale to 1.25,1.25,1.25, that is the scale that Robloxian Heads are and thus will stop you seeing the back of the decal which isnt visible |
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| 22 Apr 2012 02:23 PM |
The problem with that is that I need to have it of variable size. Ah well; I suppose that I shall merely place an invisible block in front to hold the decal. Thanks for the help.
God Bless, Noobertuber |
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