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Re: Rather annoying bug

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3lex33 is not online. 3lex33
Joined: 08 Oct 2008
Total Posts: 5220
21 Apr 2012 01:37 PM
part = game.Workspace.part

This part size is (10, 1, 1)

After i do
p1 = Instance.new("Part", game.Workspace)
p2 = Instance.new("Part", game.Workspace)
p1.Size = Vector3.new(5, 1, 1)
p2.Size = Vector3.new(5, 1 ,1)
p1.CFrame = CFrame.new(part.Position.X+2.5, 0, 0)
p2.CFrame = CFrame.new(part.Position.X+2.5, 0, 0)
part:Remove()

This basicly cuts part in 2 part with same size, equal to part size divided on 2. Now, the annoying glitch: one part always appears on top of the other. It is not scripting error, as i had set CFrame Y position to 0. It must be the building bug. Do anyone have idea if how to fix it?
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RadioactiveWafflez is not online. RadioactiveWafflez
Joined: 25 Jun 2010
Total Posts: 3453
21 Apr 2012 01:39 PM
They're just probably not anchored. I don't see that anywhere in the script.
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3lex33 is not online. 3lex33
Joined: 08 Oct 2008
Total Posts: 5220
21 Apr 2012 01:45 PM
Why shall they be anchored? If i had:

|aa|

I just do

|a||a|

(a shows 1 stud)
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RadioactiveWafflez is not online. RadioactiveWafflez
Joined: 25 Jun 2010
Total Posts: 3453
21 Apr 2012 01:57 PM
I can barely script, so I thought that they were going to get placed in the same position, since you basically repeated what you did for part 1 with part 2. Sorry.
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