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| 17 Apr 2012 02:30 PM |
I need it so when you die the shop gui doesn't go away.
BadgeID = 77763769 function onNewPlayerEntered(newPlayer) if game:GetService("BadgeService"):UserHasBadge(newPlayer.userId, Badge) then game.Lighting.ShopGuiAdvanced:clone().Parent = newPlayer.PlayerGui |
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jawa280
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| Joined: 26 Jun 2007 |
| Total Posts: 453 |
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| 17 Apr 2012 06:03 PM |
You are either missing the end for the functions and the end for the if statement, or forgot to copy them.
If you did, BadgeID = 77763769 function onNewPlayerEntered(newPlayer) if game:GetService("BadgeService"):UserHasBadge(newPlayer.userId, Badge) then game.Lighting.ShopGuiAdvanced:clone().Parent = newPlayer.PlayerGui end end |
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| 17 Apr 2012 06:12 PM |
| what would the end function be? |
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| 17 Apr 2012 06:13 PM |
Game.Players.PlayerAdded:connect(onNewPlayerEntered)
† KMXD † |
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| 17 Apr 2012 07:50 PM |
BadgeID = 77763769
Game.Players.PlayerAdded:connect(function(newPlayer) if Game:GetService("BadgeService"):UserHasBadge(newPlayer.userId, BadgeID) then game.Lighting.ShopGuiAdvanced:Clone().Parent = newPlayer.PlayerGui end end)
?
† KMXD † |
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| 17 Apr 2012 08:22 PM |
"ShopGuiAdvanced is not a valid member of lighting" It is inside lighting... |
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| 17 Apr 2012 08:23 PM |
BadgeID = 77763769 Game.Players.PlayerAdded:connect(function(newPlayer) if Game:GetService("BadgeService"):UserHasBadge(newPlayer.userId, BadgeID) then game.Lighting:FindFirstChild("ShopGuiAdvanced"):Clone().Parent = newPlayer.PlayerGui end end)
† KMXD † |
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| 17 Apr 2012 08:28 PM |
| Thanks for the help, it works :D!!! i owe you man been trying to figure this out for three hours. |
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| 18 Apr 2012 11:46 AM |
| Is there a way to make it so when you die it doesn't go away? |
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