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| 17 Apr 2012 02:41 PM |
Quick poll. I'm going to start a full-scale ROBLOX game in the upcoming month or 2. Before I even decide on what the game is going to be, I want to get an idea of what people want.
Please just respond with the following you would want to see in a game: (You can list as many as you want)
1) Cutscenes 2) RPG 3) Flight 4) Warfare 5) AIs 6) Team vs. Team 7) Team vs. Computer 8) Strategy game 9) Non-character game 10) Changing maps 11) Terrain 12) Minigames |
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ultima44
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| Joined: 10 Oct 2010 |
| Total Posts: 24752 |
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| 17 Apr 2012 02:42 PM |
| i haven't seen any good team vs. team games in a while |
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BCGames
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| Joined: 30 Dec 2010 |
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| 17 Apr 2012 02:43 PM |
4) Warfare 1) Cutscenes 6) Team vs. Team
Make a War game. :L |
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mruno
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| Joined: 06 May 2009 |
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| 17 Apr 2012 02:43 PM |
| Cutscenes, buce terrains, and both team vs team and team vs computer. With AI's would be nice |
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superokey
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Espeon249
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PwnerRoy
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Tiranin
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| 17 Apr 2012 02:46 PM |
1) Cutscenes 2) RPG 5) AIs 7) Team vs. Computer 8) Strategy game 9) Non-character game |
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Lance7
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| 17 Apr 2012 02:46 PM |
me past self says team v team games would be fun
today me only goes to games with ridiculous cframe, so me opinion isn't valid for dis |
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| 17 Apr 2012 02:48 PM |
6 3 8 seems like a good combo |
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| 17 Apr 2012 02:48 PM |
| Flight team on team. A new freeze tag. When flight can you make it like this: A winged hat. When you get it you also get the fly tool. And when you fly the wings start flapping, and when you stop using the tool. the wings stops flapping |
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| 17 Apr 2012 02:49 PM |
1) Cutscenes 5) AIs 7) Team vs. Computer 8) Strategy game 10) Changing maps
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Mo7phR
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| 17 Apr 2012 03:41 PM |
1, 2, 4, 5, and 6. I'm into game design, so I'll elaborate, and see what you think.
You could do a multiplayer, fantasy/medieval RPG, that allows players to pick a faction or city. It could combine singleplayer missions, such as defeating a monster in the wilderness (where the AI comes in), with multiplayer missions, such as large-scale team versus team battles. In these players' goals would be to essentially obliterate the other team. Perhaps for each battle, each member of each team has one life to play in the battle with. There would have commanders, soldiers with different techniques, everything. And there could be some awesome cutscenes between between the singleplayer missions and multiplayer battles, not to mention perhaps coop missions such as taking a few friends to defeat a particularly hard boss.
Just my idea, feel free to pick and choose :3 It'd be very intensive, and you'd definitely want some helpers, just from the sheer amount of programming and building it would require. It would also be fairly laggy, considering it's similar to EVE online, which is a massive game, just on a planetary scale.
@TheRandomosity |
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| 17 Apr 2012 03:44 PM |
How about A team vs. team (multiplayer) and team vs. cpu (campaign, story) |
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MarkSill
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| Joined: 26 Mar 2010 |
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| 17 Apr 2012 04:24 PM |
| All of them sound good to me :P |
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| 17 Apr 2012 06:56 PM |
Crazyman, your cutscene games are GREAT. What you should do, If possible, is make a war game. In the menu, you can pick a campain with cutscenes, (Save/Load feauture) or online multiplayer (Save/load) with unlockables.
So basically,
Team vs. Team Team vs. Computer Warfare Cutscene (In campaign) |
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| 17 Apr 2012 06:57 PM |
And add flight (Unlockable in multiplayer and you can fly in campaign)
And Changing maps (Multiplayer) |
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xcn1337
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| Joined: 25 Nov 2010 |
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| 17 Apr 2012 08:42 PM |
| ALl except 1, 2, 7, 9, 12. There are no large scale games out there, which really makes me a little sad. |
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