1waffle1
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| Joined: 16 Oct 2007 |
| Total Posts: 16381 |
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| 16 Apr 2012 11:58 AM |
| scripts don't work in the Camera. I guess that's a no to Local Zombies. |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 16 Apr 2012 12:12 PM |
There is a method #2 to local parts: Instance a message object via localscript inside the character and place parts inside of it. |
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| 16 Apr 2012 12:16 PM |
| Why are you putting scripts in the camera? Just have the localscript you're using to spawn stuff run everything. |
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| 16 Apr 2012 12:25 PM |
Or you can have a localscript outside of the camera controlling the zombies?
:D? |
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2Ra
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| Joined: 02 Aug 2010 |
| Total Posts: 97 |
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| 16 Apr 2012 02:08 PM |
| I have a system where the zombies are just values, for its position and look direction, plus some other features and when you get close enough the game will just display it on your screen. |
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