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| 14 Apr 2012 03:02 PM |
Many games have become first person games, why not make clan tech such?
-]-[- EG -]-[- |
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Winful
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| Joined: 21 Aug 2010 |
| Total Posts: 2002 |
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| 14 Apr 2012 03:03 PM |
so, make clans fps?
check that off the list of ideas.
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Deklord
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| Joined: 28 Oct 2010 |
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| 14 Apr 2012 03:04 PM |
| First person is incredibly restricting. |
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| 14 Apr 2012 03:05 PM |
because third person is a very important aspect in clan games.
-{===>SS |
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Lissitski
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| 14 Apr 2012 03:07 PM |
| Continuing what SS said, third person is very important. Helps one drive a vehicle, hold a meeting, do tricks, see who's behind a person, see the orders of a person if the place is Bubble Chat only, and see the oncoming swarms of your troops by your side, as well as seeing if they're following you. |
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| 14 Apr 2012 03:07 PM |
ye, Third person is unrealistic, and allows you to have eyes in the back of your head. Which makes it very difficult to sneak up on other players.
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| 14 Apr 2012 03:09 PM |
Tbh First person would be way cooler and better.
you can still drive a vehicle in first person, and actually forces you to add windows. |
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| 14 Apr 2012 03:11 PM |
Yeah, it would allow for further development in cars, planes, guns, etc
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| 14 Apr 2012 03:11 PM |
| Most vehicle just disappear in FPS. lol |
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Lissitski
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| 14 Apr 2012 03:11 PM |
| But when you're charging, sometimes, you can ignore the chat and suddenly, you're on your own, pulling a "Leeroy Jenkins" on your team. |
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| 14 Apr 2012 03:12 PM |
Some clans are already basing their tech on that.
morwin4me |
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| 14 Apr 2012 03:13 PM |
@Liss, you'd have to train in FPS then
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Lissitski
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| Joined: 19 Dec 2009 |
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| 14 Apr 2012 03:18 PM |
@Explosive
You'd need trained members, but if this idea were to be implemented now, it would probably work better with new clans, rather than the current Superclans. |
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| 14 Apr 2012 03:20 PM |
I agree, so i think i might try it in my clan :o
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Winful
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| 15 Apr 2012 03:52 AM |
1st person should only be used in combat
not for general purposes |
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