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Re: Does fog reduce lag?

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XNoBoomX is not online. XNoBoomX
Joined: 08 May 2011
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14 Apr 2012 10:41 AM
Discuss.

~{An Intellectual In Love With Bacon}~
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Monork is not online. Monork
Joined: 24 Jul 2007
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14 Apr 2012 10:42 AM
typically if you want discussion you're supposed to contribute first
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fenrir24 is not online. fenrir24
Joined: 30 Oct 2010
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14 Apr 2012 10:42 AM
Anything you add to a game increases lag.
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cosbydude is not online. cosbydude
Joined: 31 Jan 2009
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14 Apr 2012 10:42 AM
In roblox, I would say it adds lag.
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firedrake969 is not online. firedrake969
Joined: 17 Sep 2010
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14 Apr 2012 10:42 AM
Probably cuz it obscures your sight, making you see less objects, thus lowering the wireless transfer of data.
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XNoBoomX is not online. XNoBoomX
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14 Apr 2012 10:42 AM
Monork, I did discuss. I asked if fog reduced lag.
fenrir24, that's not technically true.

~{An Intellectual In Love With Bacon}~
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fenrir24 is not online. fenrir24
Joined: 30 Oct 2010
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14 Apr 2012 10:45 AM
@noboom

Technicaly, yes it is.

More functions, parts, scripts, etc means more to process, which means more lag.
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XNoBoomX is not online. XNoBoomX
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14 Apr 2012 10:47 AM
@Fenrir24, It itself may cause more process. But does it reduce the process of other objects? That's the main question here.

If it reduces the amount of objects you see, doesn't that effect the local memory of the game?

~{An Intellectual In Love With Bacon}~
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MNGLOGANp is not online. MNGLOGANp
Joined: 05 Jul 2011
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14 Apr 2012 10:48 AM
It makes you want to buy a frying pan, eh?
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clubber909 is not online. clubber909
Joined: 01 Feb 2007
Total Posts: 19331
14 Apr 2012 10:48 AM
The fog increases lag because fog in roblox does not determine whether distant bricks are rendered. It only changes the shading on bricks based on distance.
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fenrir24 is not online. fenrir24
Joined: 30 Oct 2010
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14 Apr 2012 10:48 AM
@noboom

Yes, that could also be true. More parts visible = More lag, while less parts visible = less

So it may decrease lag, why not go test?
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Monork is not online. Monork
Joined: 24 Jul 2007
Total Posts: 6950
14 Apr 2012 10:49 AM
asking a yes or no question does not ellicit discussion, unless you want people to go off on some philosophical rant on render distance
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BountyHunter64 is not online. BountyHunter64
Joined: 18 Apr 2009
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14 Apr 2012 10:49 AM
Opposite
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XNoBoomX is not online. XNoBoomX
Joined: 08 May 2011
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14 Apr 2012 10:54 AM
@Monork, sounds like discussion to me.

~{An Intellectual In Love With Bacon}~
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XNoBoomX is not online. XNoBoomX
Joined: 08 May 2011
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14 Apr 2012 10:58 AM
My issue is, my testing my not be accurate.

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