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Well, I've figured two things with scripting

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jameswizard8 is not online. jameswizard8
Joined: 24 Jan 2010
Total Posts: 5405
13 Apr 2012 04:15 AM
1: I can't even do a simple head removing script in Script Builder. (Or maybe I'm doing something wrong).

2: I figured that most scripts have to end with this:

end
end)

~★That, sir, is why we live in a world full of morons★~
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GruntyThe1AndOnly is not online. GruntyThe1AndOnly
Joined: 29 Apr 2008
Total Posts: 41311
13 Apr 2012 04:15 AM
omygosh

Love & Tolerate
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:16 AM
No.
Some scripts don't even have to have an end.

                                                                                ♂▲DrHaximus♂▲
                                                 C++ nerd of RT|| Programming Tutorials || 1337 Forumer
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jameswizard8 is not online. jameswizard8
Joined: 24 Jan 2010
Total Posts: 5405
13 Apr 2012 04:16 AM
@DrHaximus Well most scripts I'm currently learning have to.

Also, I already know that, but most detailed scripts do.

~★That, sir, is why we live in a world full of morons★~
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yannis390 is not online. yannis390
Joined: 02 Jul 2009
Total Posts: 8251
13 Apr 2012 04:17 AM
[ Content Deleted ]
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:17 AM
game.Workspace.DrHaximus.Head:Destroy();

problem?

                                                                                ♂▲DrHaximus♂▲
                                                 C++ nerd of RT|| Programming Tutorials || 1337 Forumer
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yannis390 is not online. yannis390
Joined: 02 Jul 2009
Total Posts: 8251
13 Apr 2012 04:18 AM
[ Content Deleted ]
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:18 AM
@Yannis

No, ends are used to show the end of declaration (and use) of functions and loops (such as while true do.)

                                                                                ♂▲DrHaximus♂▲
                                                 C++ nerd of RT|| Programming Tutorials || 1337 Forumer
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jameswizard8 is not online. jameswizard8
Joined: 24 Jan 2010
Total Posts: 5405
13 Apr 2012 04:18 AM
@DrHaximus That's exactly what I do. Doesn't work.

~★That, sir, is why we live in a world full of morons★~
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:18 AM
@Yannis

No, :Remove has been depreciated, and replaced with :Destroy()

                                                                                ♂▲DrHaximus♂▲
                                                 C++ nerd of RT|| Programming Tutorials || 1337 Forumer
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:19 AM
@James
Try running it from the Command Line instead.
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TurbinLexer is not online. TurbinLexer
Joined: 20 May 2011
Total Posts: 972
13 Apr 2012 04:23 AM
The only script I know is a killing script.
game.Workspace.Head.TurbinLexer.Head:Remove()

That's probably not even right. Last time I check it wasn't destroy. It was remove. Did they update that even?
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DrHaximus is not online. DrHaximus
Joined: 22 Nov 2011
Total Posts: 8410
13 Apr 2012 04:24 AM
@Turbin
game.Workspace.TurbinLexer.Head:Destroy()

:Remove()

was depreciated.

                                                                                ♂▲DrHaximus♂▲
                                                 C++ nerd of RT|| Programming Tutorials || 1337 Forumer
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TurbinLexer is not online. TurbinLexer
Joined: 20 May 2011
Total Posts: 972
13 Apr 2012 04:25 AM
Ah..
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Hax4You is not online. Hax4You
Joined: 10 Apr 2011
Total Posts: 22
13 Apr 2012 04:25 AM
:O
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