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Re: Trade Enterprise - A Naval based game with pirates.

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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
20 Dec 2011 08:16 PM
The goal is to created a dynamic trading game. I need a list of items (over 100), to use in trading.

I also need testers, so, if you are not insulted with me asking someone to visit a place, here's the link:

http://www.roblox.com/Trade-Enterprise-place?id=55032593

Look for:
- UI bugs (overlaps, ect)
- Stuff that looks bad
- Glitches
- Rendering problems
- Lag
- Camera Manipulation Problems.

Recently added features
- Ship customization
- Team customization
- Cannons
- Some Camera Manipulation
- Spawn problems.
- Ship problems

Anyway, if you don't like the idea of testing my place, please don't flame/spam my head off, and instead help add too the list. Be specific. Don't say:

Fruit

Say,
- Apple
- Pear
- Banana

Thanks!
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DrDooomBringer is not online. DrDooomBringer
Joined: 12 Dec 2011
Total Posts: 2356
20 Dec 2011 08:18 PM
This'd be great.

My friend and I are going to make a game like this, except in space!
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
20 Dec 2011 08:19 PM
I want a list of stuff, not compliments. Please just state problems/ideas. :P

Good luck on your space game.
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Hyraphax is not online. Hyraphax
Joined: 14 Jul 2011
Total Posts: 22544
20 Dec 2011 08:25 PM
You should be able to trade weapons, such as:

Guns - M16, M4A1, M1911A1, etc
Swords - Katanas, Broadsword, etc
Bombs - TNT, Grenade, etc
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Altair55 is not online. Altair55
Joined: 28 May 2008
Total Posts: 36840
20 Dec 2011 08:31 PM
[ Content Deleted ]
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DrDooomBringer is not online. DrDooomBringer
Joined: 12 Dec 2011
Total Posts: 2356
20 Dec 2011 08:38 PM
Kill and steal money from NPCers
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Hyraphax is not online. Hyraphax
Joined: 14 Jul 2011
Total Posts: 22544
20 Dec 2011 08:40 PM
Wait, this is a pirate game? Okay, fine ad flintlocks or muskets.
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Walyn is not online. Walyn
Top 100 Poster
Joined: 30 May 2007
Total Posts: 14570
20 Dec 2011 08:40 PM
wait

implement the m16s or whatever

FINAL BOSS - SOMALIAN PIRATES
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ileone is not online. ileone
Joined: 04 Mar 2012
Total Posts: 4
12 Apr 2012 04:22 AM
add an optional in game guide or tutorial that shows players how to use the game right insted of asking everyone else how to play.

also add a money system with some starter money & a starter ship.

one type of ship is good but what about bigger, stronger, more powerful ships that you can buy & sell insted a full upgrade menu limit upgrades to 2 for the starter ship & the better the ships are the more upgrades they have. buy ships as a less limited less expensive upgrade.

lastly the intro is kind of long so what about a skip option for some of the ads.

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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
12 Apr 2012 04:26 AM
You could have artifacts like crowns, statues or jewls.
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mickyy5 is not online. mickyy5
Joined: 20 Feb 2010
Total Posts: 11059
12 Apr 2012 04:44 AM
I think you should make it easyer knowing where to find shops. A Rudder on the ships would also be cool. A weight value on cargo which slowers the ship and fills cargo space insteaed of an ammount of stuff would be a better way to go.
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Robolishious is not online. Robolishious
Joined: 25 Oct 2009
Total Posts: 1524
12 Apr 2012 06:08 AM
-Sugar
-Coins
-Rubies
Things like valuable antiques.

★ʀᴏʙᴏʟɪsʜɪᴏᴜs★
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R3geBiscuit is not online. R3geBiscuit
Joined: 11 Dec 2011
Total Posts: 8427
12 Apr 2012 06:36 AM
Looks like it has optenal to become a great game.
An idea would be to have destoryable buildings that set on fire etc.
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Radioaktiivinen is not online. Radioaktiivinen
Joined: 25 Apr 2009
Total Posts: 18629
12 Apr 2012 10:12 AM
Just write "wshiny things" in google image search or something. Pirates like shiny things.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:17 AM
Hey Quenty. Your game looks pretty good (judging by the decal :P).

Anyways, here's my list of 'stuff'.

-Minerals & Materials & Food-
Salt
Leather
Sugar
Spices
Iron
Copper
Gold
Silver
Cloth
Silk
Parchment
Oil
Meat
Fish
Rice
Vegetables

-Miscellaneous Objects-
Oil lamp
Torch
Books
Quill pens
Ladders
Stools
Mirrors
Rope
Quivers
Nails
Wheels

-Weaponry-
Bows
Arrows
Daggers
Knives
Short Swords
Long Swords
Maces
Axes
Hammers
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:26 AM
Eh, I have mooaarrr!

-Weaponry-
Spears
Lances
Shields (Yes, a weapon)
Staves
Spiked Gloves?
Cannons
Muskets
Sickle
Shortspear
Club
Crossbows
Darts
Javelins
Slingshots
Slingshot Bullets
Throwing Axes
Flail
Scimitar
Falchion
Halberd
Scythe
Arrows
Whip

-Tools-
Rakes
Hammers
Trident (Could be a weapon too)
Utensils (Idk, maybe. No, if it's a Medieval setting)

-Materials & Food & Minerals-
Rubies
Emeralds
Sapphires
Topaz
Wood
Stone
Berries
Venison
Steak
Potatoes
Tomatoes
Flour
Wheat

-Miscellaneous Objects-
Candles
Cups
Mugs
Plates
Chandeliers
Baskets
Bedrolls
Bells
Blankets
Buckets
Canvas
Chain
Chalk
Empty Chests
Fishing nets
Fishhooks
Locks
Paper
Mining Pick
Pots
Backpacks
Belt Pouches
Sealing Wax
Sewing Needle
Shovel
Tents
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:32 AM
@Quenty; I tested your game, and I'm currently still testing it.

One of the 'bugs' I found was when I was creating a ship. Well, I guess you wouldn't call it a bug. But basically when I was making my ship, it wouldn't let me click 'Continue', and kept coming up with an error. It took me about 3 minutes to figure out that I could not choose the color I wanted.

Maybe it would be better if you could add a little notification that tells the player what is needed to continue on to the next step.

Maybe something like the following.
"Error: Invalid Color"
"Error: Invalid Name"
"Error: You still have __ skill points remaining"
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:40 AM
@Quenty; I found another weird thing. I don't know if you intended it to be that way, but in the game, I'm able to shoot my cannons even if I'm not on the ship. Again, I'm not sure if you wanted it to be that way.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:42 AM
Another thing: I fell into the water, and I had no way of getting back onto my ship. I did find a way to get back onto the dock, but I'm not sure if the method I used was purposefully placed there. I climbed onto the bright grey wedge shaped bricks by the beige city.
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PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
12 Apr 2012 10:51 AM
Eh, when I go into first person mode with the sword, the mouse does not lock. I have to hold down the Right Mouse Button to turn the screen.
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