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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: How to script Admin commands?

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crazydude5677 is not online. crazydude5677
Joined: 23 Jul 2011
Total Posts: 108
11 Apr 2012 09:51 PM
?????
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youronlineneighbor is not online. youronlineneighbor
Joined: 01 Sep 2010
Total Posts: 1281
11 Apr 2012 10:51 PM
Person299 is the only one who tried it. It takes a lot of effort and time to script THAT. Do what everyone else does. Get it from FreeModels.

I rarely use FM but its sometimes helpful if your looking for like, a REAL wedge. (I don't feel like ungrouping the wedge every time I get it from StamperTool. And I keep on forgetting to just add it to my models.
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grimm343 is not online. grimm343
Joined: 18 Sep 2008
Total Posts: 2796
11 Apr 2012 10:57 PM
He is most definitely not the only person who tried to make them. I've made a set, and there are are many, many others, as well.

Also, not everybody uses free models.
Admin scripts are actually quite simple to make!

http://wiki.roblox.com/index.php/PlayerAdded
http://wiki.roblox.com/index.php/Chatted
http://wiki.roblox.com/index.php/Function_Dump/String_Manipulation
http://wiki.roblox.com/index.php/String_Patterns

.PlayerAdded event-called function to run for each player that joins. When they chat (Nested .Chatted-called function), you will use string manipulation, such as string.lower, string.sub, and perhaps even some string patterns. String patterns, like in a string.gmatch loop, could be used to do a 'teleport/person/to' command.
Questions? :3
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Dajn is not online. Dajn
Joined: 12 Feb 2008
Total Posts: 120
12 Apr 2012 03:24 AM
I know another person that makes admin commands.
His name is DXPower.
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eJorge is not online. eJorge
Joined: 09 Jun 2011
Total Posts: 5966
12 Apr 2012 03:51 AM
Or, if you know how to script, make a script building GUI for you.
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youronlineneighbor is not online. youronlineneighbor
Joined: 01 Sep 2010
Total Posts: 1281
12 Apr 2012 07:53 PM
I'm not a big scripter, but I can understand scripts well.
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DrAwsomeMonkey is not online. DrAwsomeMonkey
Joined: 22 Aug 2011
Total Posts: 15766
12 Apr 2012 08:18 PM
@your, getting a REAL wedge is simple when in build/edit mode click "Insert", "Object", "WedgePart" you now have a real wedge from scratch.
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waioo is not online. waioo
Joined: 14 Sep 2010
Total Posts: 3615
12 Apr 2012 08:20 PM
Owen0202 also made admin commands.
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youronlineneighbor is not online. youronlineneighbor
Joined: 01 Sep 2010
Total Posts: 1281
12 Apr 2012 09:52 PM
Sometimes the Insert-Object tab doesn't list all the items for me. -.-
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KnightmareXD is not online. KnightmareXD
Joined: 14 Jul 2009
Total Posts: 11189
12 Apr 2012 09:53 PM
Instance.new("Object", parent)

† KMXD †
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Fredfishy is not online. Fredfishy
Joined: 21 Mar 2009
Total Posts: 4197
13 Apr 2012 01:53 AM
@Your
First you need to select something what you want can be inserted into. You can't insert a wedge into a brick, so when you open it up with a part selected, it won't show a wedge. However, if you select a model before opening it, it will list all the objects that can be inserted into a model (which includes a wedge part).
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youronlineneighbor is not online. youronlineneighbor
Joined: 01 Sep 2010
Total Posts: 1281
13 Apr 2012 11:31 AM
Or I can just get it from the stamper tool, ungroup it and delete the plates on the back of it, make a few changes to the wedge and ka-boom.

If the wedge isn't there it can always now be inserted in my models.

Problem solved for me.

And thanks for all your advice.
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lolpoorguy9 is not online. lolpoorguy9
Joined: 24 Feb 2011
Total Posts: 523
13 Apr 2012 11:42 AM
I made admin commands -_-
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BunnyBoy26 is not online. BunnyBoy26
Joined: 17 Jun 2010
Total Posts: 5674
13 Apr 2012 11:48 AM
@online neighbor

You are definitely wrong many people have tried it, including myself.
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youronlineneighbor is not online. youronlineneighbor
Joined: 01 Sep 2010
Total Posts: 1281
13 Apr 2012 12:12 PM
@everyone who disagreed with my comment-

I'm not a know-it-all!
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