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| 10 Apr 2012 06:04 PM |
| My output never prints any errors. How can I fix my output? |
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hyrumcoop
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| Joined: 21 Mar 2009 |
| Total Posts: 618 |
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| 10 Apr 2012 06:06 PM |
Yes. Yes it should. Try going into View -> Output. Then reopen it.
It's not rocket science, just ones and zeros. |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 10 Apr 2012 06:09 PM |
@hyrum: So you saying exit it, then re-open it? @ufail: it has errors |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 10 Apr 2012 06:12 PM |
Try running this, and tell me what it returns.
print(Hi") |
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Phellem
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| Joined: 04 Aug 2011 |
| Total Posts: 1984 |
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| 10 Apr 2012 06:59 PM |
Make a code that say:
workspace.dog:Remove()
If it prints: dog is not a valid member of Workspace
then your output is working. |
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MrNicNac
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| Joined: 29 Aug 2008 |
| Total Posts: 26567 |
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| 10 Apr 2012 07:02 PM |
Sometimes the window will become out-of-sync (from what I remember a while ago). Close the window and re-open it.
Also,.............make sure you're running the game. |
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| 10 Apr 2012 07:03 PM |
I guess it working But how come nothing is coming out of the output for this script:
local morph = script.Parent morph.ClickDetector.MouseClick:connect(function(plyr) local player = plyr.Character for item, child in pairs(player.Parent:GetChildren()) do if child.ClassName == 'Hat' then child.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=76661861" child.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=76653183" end end end) |
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MrNicNac
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| Joined: 29 Aug 2008 |
| Total Posts: 26567 |
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| 10 Apr 2012 07:04 PM |
"for item, child in pairs(player.Parent:GetChildren()) do "
No....
for item, child in pairs(player:GetChildren()) do |
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| 10 Apr 2012 07:04 PM |
| WAIT, I figured it out yay :DD |
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Tuxwonder
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| Joined: 21 Jan 2008 |
| Total Posts: 888 |
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| 10 Apr 2012 07:07 PM |
| Isnt it obvious? Your output console obviously believes you're perfect. A paragon of scripters. Impecible. Thats a tremendous compliment, not a problem. |
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| 10 Apr 2012 07:11 PM |
| NicNac: Why don't you need .Parent? |
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Phellem
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| Joined: 04 Aug 2011 |
| Total Posts: 1984 |
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| 10 Apr 2012 07:19 PM |
>>local player = plyr.Character player is the player who clicked character.
>>player.Parent:GetChildren() mean that the it get the character's parent (workspace) child. |
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