nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 08 Apr 2012 02:03 AM |
| You know how there is a graphics slider in-game now? I would like for there to be one for sound effects/music in-game as well. |
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Keisuki
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| Joined: 18 Mar 2011 |
| Total Posts: 239 |
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| 08 Apr 2012 03:03 AM |
SUPPORTED.
I often wish I could turn the sound off on Roblox when I suddenly hear the Ingame music over the top of my own music. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 08 Apr 2012 03:35 AM |
To those who say "Go to ROBLOX Studio"
Not everyone knows where the sound feature is in that program. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 08 Apr 2012 02:15 PM |
| Very simple stuff. I don't know why you are going all "TL:DR" on me. |
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| 08 Apr 2012 02:19 PM |
Full Support.
~2068~ ಠ_ಠ http://www.roblox.com/60-Bux-Donations-item?id=74535456 |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 08 Apr 2012 08:19 PM |
| It's a matter of time and patience. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 08 Apr 2012 08:42 PM |
| If you want to save me a lot of work, track the thread and give it a bump every now and then. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 10 Apr 2012 09:58 AM |
| All these years, I grow tired of not saying "bump". So now I am saying it. |
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| 10 Apr 2012 10:08 AM |
budump
~2068~ ಠ_ಠ http://www.roblox.com/60-Bux-Donations-Shirt-item?id=77042877 |
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lawl60ftw
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| Joined: 30 May 2009 |
| Total Posts: 3973 |
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| 10 Apr 2012 10:50 AM |
Sorry, this would be close to impossible to achieve.
All sounds and noises run on the same noise folder.
You can't filter out peanuts if there are only peanuts in the peanut jar, you may as well just take out all the peanuts of the peanut jar.
What I'm trying to say is, you can't mute certain things or change the volume of certain things if they are all using the same sound folder. You may as well just mute it entirely under Mixer.
They all use the same names too roughly, most guns use "firesound" and most swords use "slash"
It could work, but you'd have to use custom scripting.
Example:
location = workspace.Music
while true do Location.Disabled = true end end ------------------------------------------
location = workspace.Music
ontouch()
while true do Location.Disabled = true else Location.Disabled =false end end --------------------------------------------------
I have no idea if that script would work, as I'm only human and I haven't tested it. That's just a basic structure idea of what it would involve. It takes me about 4-5 tests to get a script right, but that's something close to how it would work. |
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B0ZY
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| Joined: 05 Nov 2011 |
| Total Posts: 713 |
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| 10 Apr 2012 10:53 AM |
Thank you!
I am 110% supporting you!
Someone finally has a good idea... |
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gansest
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| Joined: 08 Apr 2010 |
| Total Posts: 609 |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 10 Apr 2012 03:03 PM |
@Lawl
You bring up a really good point.
The graphics slider works like this:
Auto (Checkbox)
1-2-3-4-5-6-7-8-9-10.
Click Auto's checkbox, and the game will automatically adjust it's to your computer's preferences without hassle or issue.
Uncheck it, and in comes the 1-10 slider.
10 is beautiful, but laggy. 1 is not as shiny, but it's very efficient.
As it currently is, yes they are all in the same folder. But it could change at any point in time, allowing for more flexibility where this idea is concerned. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 10 Apr 2012 03:47 PM |
| Reason I put up this idea: Certain places blare their music at max volume, eclipsing the music I am/was listening to. |
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| 10 Apr 2012 03:48 PM |
Volume Mixer. For those who don't have it, screw you. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 10 Apr 2012 03:55 PM |
@TheCupcaik
Not everyone knows where it is.
Also, you did not give a very good description of what it does to those who don't know where it is. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 10 Apr 2012 04:18 PM |
| I honestly don't know what to say, just throwing the dice for good luck. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 14 Apr 2012 12:27 PM |
| Ok, so I got snake eyes, time to roll again. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 14 Apr 2012 12:38 PM |
| I have come to the conclusion that people are too lazy to use the scrolling feature. But that's another thread for another day. |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 14 Apr 2012 01:33 PM |
@Steel
Sound options in game. |
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| 14 Apr 2012 01:34 PM |
| support i dislike the roblox sounds |
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| 14 Apr 2012 01:55 PM |
Support.
You could use the volume slider.... But a ingame ability to mute roblox would help alot!
~I'm the Leetax. I speak for the T&I forums~ |
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nairb
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| Joined: 14 Dec 2007 |
| Total Posts: 12396 |
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| 14 Apr 2012 03:33 PM |
@Leet
Much like the auto-scale graphics option?
Your addon has been implemented. |
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| 14 Apr 2012 03:36 PM |
1. Look at the bottom right-hand of the computer screen. 2. See that sound thing? click it. 3. Under the bar, click mixer. 4. See the ROBLOX column? Turn the bar all the way down. |
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