trelemon
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| Joined: 20 Aug 2009 |
| Total Posts: 885 |
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| 08 Apr 2012 06:33 PM |
while true do wait()
local p = Instance.new("Part")
p.Parent = game.Workspace p.Name = "Sleet" p.Anchored = false p.CanCollide = false p.Size = Vector3.new(1,1,1) p.BrickColor = BrickColor.new (15) end
So apperantly, the script has an error? No bricks will come and spawn. |
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| 08 Apr 2012 06:37 PM |
| Umm.... I'm not any pro scripter, but, shouldn't Line 2s wait() have a time inside? Such as 1,2,3,4,5,etc. I would try this, but I am no pro scripter. Just my guess. |
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| 08 Apr 2012 06:37 PM |
| There's no specific position for where it spawns. |
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| 08 Apr 2012 06:49 PM |
| p.Position = Vector3.new(math.random(1, 100), 100, math.random(1, 100)) |
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Quovis
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| Joined: 24 Mar 2012 |
| Total Posts: 494 |
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| 08 Apr 2012 06:50 PM |
| @Fizzzz, using wait() is saying wait the minimun amount of time, it's the same as saying wait(0.003) |
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| 10 Apr 2012 09:21 AM |
@ Quo Oh cool, didn't know that. New to scripting, trying to see if I can get anything off of the forums.. So far it has helped me with for loops.. |
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