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Re: Roblox updates to Lua 5.2 when?

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DarkInsanity is not online. DarkInsanity
Joined: 13 Nov 2009
Total Posts: 812
05 Apr 2012 06:09 AM
So I'm wondering, when roblox is going to update to Lua 5.2?

I'm waiting so I can update mah place.
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nate890 is not online. nate890
Joined: 22 Nov 2008
Total Posts: 21686
05 Apr 2012 06:40 AM
What update from Lua 5.2 makes you want to update your place?
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DarkInsanity is not online. DarkInsanity
Joined: 13 Nov 2009
Total Posts: 812
05 Apr 2012 09:00 AM
I used getfenv and setfenv in my scripts, in Lua 5.2 these libaries will be unexist-able anymore, so my scripts will break; in that case, I need to use _ENV. So that's why I'm waiting.
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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
05 Apr 2012 09:01 AM
there's no equivalent for most set/getfenv common uses.
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nightname is not online. nightname
Joined: 10 Jun 2008
Total Posts: 8960
05 Apr 2012 09:02 AM
Eh? I've never found the need to use setfenv or getfenv, unless I am creating some sort of networked OS or something.

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trappingnoobs is not online. trappingnoobs
Joined: 05 Oct 2008
Total Posts: 19100
05 Apr 2012 09:10 AM
here's a good use eradicated by ENV:

function createBrick(stuff)
end

function doThis()
end

function initialiselibrary()
getfenv(2)["createBrick"] = createBrick
...
end


script 2:

_G.initialiselibrary()

createBrick()
doThis()
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Anaminus is not online. Anaminus
Top 100 Poster
Joined: 29 Nov 2006
Total Posts: 5945
05 Apr 2012 02:44 PM
Why wait when you could just check compatibility with _VERSION?
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Vitouliss14 is not online. Vitouliss14
Joined: 18 Mar 2009
Total Posts: 7918
05 Apr 2012 03:59 PM
@Anaminus

*TROLL FACE*
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Oysi is not online. Oysi
Joined: 06 Jul 2009
Total Posts: 9058
05 Apr 2012 06:36 PM
[ Content Deleted ]
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nate890 is not online. nate890
Joined: 22 Nov 2008
Total Posts: 21686
05 Apr 2012 06:49 PM
is != when
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jeditkacheff is not online. jeditkacheff
Joined: 25 Mar 2010
Total Posts: 231
05 Apr 2012 07:01 PM
We do something similar for coregui scripts so we can release them before features implemented in C++ that the scripts use are released. Thats why game.CoreGui.Version exists.
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4444vince2 is not online. 4444vince2
Joined: 08 Nov 2008
Total Posts: 4880
05 Apr 2012 07:12 PM
Wait.. will this Brake all the old scripts...???
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booing is not online. booing
Joined: 04 May 2009
Total Posts: 6594
05 Apr 2012 07:19 PM
^
Idiot
All we have said
is that getfenv and setfenv will be gone
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Quenty is online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
05 Apr 2012 07:29 PM
That happens to break one of my Inventory scripts... *dang*

Oh well. I hate pseudo stuff like that. -___-

On a happier note, no matter how much ROBLOX messes up games, I know I will be able to know before hand due to this forum + hackers in this forum.
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oxcool1 is not online. oxcool1
Joined: 05 Nov 2009
Total Posts: 15444
05 Apr 2012 09:41 PM
[ Content Deleted ]
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ovalkyle325 is not online. ovalkyle325
Joined: 22 Jan 2010
Total Posts: 1503
05 Jun 2012 01:13 PM
All scripts with loadstring will be broken. :c

-APN Captain Ovalkyle325
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