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Helicopter :3

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HatHelper is not online. HatHelper
Top 25 Poster
Joined: 02 Mar 2009
Total Posts: 46305
12 Mar 2012 07:02 PM
Please post your suggestions for the game.

I am not adding a VIP that is any more powerful than the Cash one.
I already have upgrades/research center in my plans.
I'm not making unallying. It will not work out.
Not adding anti-attack for the first x minutes of the round.
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GunnerTDog is not online. GunnerTDog
Joined: 05 Sep 2010
Total Posts: 13
12 Mar 2012 07:04 PM
Can you possibly make stronger peope, jsut for vip or bonus cash vip
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blamelessbox5 is not online. blamelessbox5
Joined: 16 Jan 2012
Total Posts: 1
12 Mar 2012 08:48 PM
could u make a aircraft carrier that u could load planes on and submarines plz.
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Reddem is not online. Reddem
Joined: 14 Mar 2009
Total Posts: 7
13 Mar 2012 03:26 PM
Works just like the houses, only they increase all units by two.
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crazyboy70 is not online. crazyboy70
Joined: 10 Sep 2011
Total Posts: 1646
13 Mar 2012 03:35 PM
Can you make a tank boat that fires blasts as powerful as a heavy tank?
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dumdumnoobperson is not online. dumdumnoobperson
Joined: 07 Jul 2011
Total Posts: 7
13 Mar 2012 04:06 PM
make some kind of super tank with very long range very high damage very fast attack rate and very high health but costs like 2000, one takes all tank spots, and it can only be made after 50 minute mark like the nuke and jugger
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Kirbykid02 is not online. Kirbykid02
Joined: 18 May 2009
Total Posts: 2671
13 Mar 2012 04:52 PM
Could you make a machine gunner troop. It would be like nomral troop but slower and increased fire rate as well as more expensive.
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starwars1022 is not online. starwars1022
Joined: 22 Dec 2009
Total Posts: 5
13 Mar 2012 05:52 PM
can u make subs?? also make like ram/fire boats. make a plane aircraft carrier
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superboy5519 is not online. superboy5519
Joined: 10 Jan 2010
Total Posts: 7209
13 Mar 2012 06:01 PM
Demolition Trooper.
Attributes
-Low health
-Low Soldier damage
-High Tank damage
-High Plane damage
-High building damage
-Minimal Naval damage

A demolition trooper would be a great add on. It can take out buildings that are unguarded with ease, and can effect armored units about 1.5 times as much as the Heavy Soldier. But, it can be taken out with ease by normal units, for it has low health, and can't damage Soldiers effectively. It doesn't sound very over powered, but that is up to you Hat. Hope you like the idea! Please message me if you'll consider making this!
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aeoncen is not online. aeoncen
Joined: 06 Dec 2009
Total Posts: 41
14 Mar 2012 07:17 PM
Ummm i'm just saying servers are hacked and you need to shut it down its really annoying!!
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CAPSLOCKKK is not online. CAPSLOCKKK
Joined: 23 Feb 2012
Total Posts: 7
14 Mar 2012 07:27 PM
MAKE BOWMEN; SHORT RANGE, QUITE SOME DAMAGE.
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CAPSLOCKKK is not online. CAPSLOCKKK
Joined: 23 Feb 2012
Total Posts: 7
14 Mar 2012 07:31 PM
ALSO MAKE PRISONERS
FAST SPEED
SMALL DAMAGE
CHEAPER THAN A LIGHT SOLDIER
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buraksr is not online. buraksr
Joined: 12 Feb 2012
Total Posts: 2
14 Mar 2012 11:04 PM
can you make a flying fortress

-no damage (damage added as units enter it)
-med health
-can transport units (6)
-high speed (16 studs a sec.)
-cost $150


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buraksr is not online. buraksr
Joined: 12 Feb 2012
Total Posts: 2
14 Mar 2012 11:11 PM
make a telaport to selected units
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zol366 is not online. zol366
Joined: 20 Feb 2011
Total Posts: 4883
15 Mar 2012 11:56 AM
Can you make a truce gui so people can truce each other and choose what time the truce will end? Also the truce must end before 30 minutes or something like that. Whatever you think... :D
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zol366 is not online. zol366
Joined: 20 Feb 2011
Total Posts: 4883
15 Mar 2012 11:57 AM
Yeah also make stealth bomber invisible to enemies...
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nachomeep is not online. nachomeep
Joined: 15 Sep 2011
Total Posts: 194
15 Mar 2012 02:55 PM
invisible stealth bomber, until it shoots, and submarines, and sea mines, aircraft carrier too, and oil things for water
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kyumin is not online. kyumin
Joined: 23 Jun 2011
Total Posts: 1
15 Mar 2012 08:49 PM
hey can you like stop other people from attacking your base when you first come in? ive been finding that whenever i go in, my base is either destroyed or being destroyed.
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
15 Mar 2012 08:53 PM
Let's see. I have several, and I know you hate me for suggesting them.

- Use CFrame instead of BodyPosition
- Use AI systems (A* using 1 stud as a position should work)
- Show a preview of how big it is/if it is good or not in the current position (Colors)
- Include rotation in your building positions calculation.
- Make the preview thing a local part (Might already have this)
- Refine and recreate the UI / GUI system
- Make money come in faster. This is the on I think you might pay attention too. Basically, your game is boring.

Yeah. I will continue to harp on you for these. :D
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arphaun is not online. arphaun
Joined: 25 Mar 2009
Total Posts: 132
16 Mar 2012 12:33 PM
I'm a fan of infantry. I use them more than tanks, planes, and naval units. So, I'd like a few more infantry units. Some other people have posted decent ideas.

Heavy Weapons Team - A soldier that counts as 2 soldiers. They cannot move and fire at the same time, but have an incredibly high fire rate on top of the damage of a heavy soldier. They have the health of heavy soldiers, but much lower speed, as they carry more equipment.

Sniper- Snipers cannot move and shoot, but have very long range, and very high damage, BUT they're only capable of attacking infantry. (No head/heart to shoot at on a tank, is there?)

Shotgunner/CQC Soldier -A soldier with very short range, but high damage against other infantry. Basic soldier speed and health. Buckshot would bounce off a tank's hull, as well as most planes, so they're not too effective when you're dealing with enemy armor.

Sapper- A soldier that doesn't set off landmines, but makes them visible to other soldiers. Average health, low damage, average speed.

Combat Humvee- A hummer with a gun of its own. Same speed as other humvees, but capable of firing with the same force of, and at the same rate as, a heavy soldier.

Lastly, I'd like you to bring back transport planes and landmines.


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HatHelper is not online. HatHelper
Top 25 Poster
Joined: 02 Mar 2009
Total Posts: 46305
16 Mar 2012 01:51 PM
Quenty, then I will ignore those and future comments on my game made by you.
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blade107 is not online. blade107
Joined: 28 Jul 2008
Total Posts: 508
16 Mar 2012 05:58 PM
A sinpers idea might be kinda kool. Like a man who has a little less health then Heavy Soilders but they can fire alot farther!
~Blade107~ Leader Of: S.A.C.W, VSE, VSEE
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blade107 is not online. blade107
Joined: 28 Jul 2008
Total Posts: 508
16 Mar 2012 05:59 PM
I also think you should bring back walls. They were a great defensive item. Ifyou do plan on bringing them back when?
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kelvishi is not online. kelvishi
Joined: 06 Mar 2010
Total Posts: 52
16 Mar 2012 07:58 PM
can you make you ally units also repair and heal you're units
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wafles26122 is not online. wafles26122
Joined: 14 Jun 2010
Total Posts: 958
16 Mar 2012 08:21 PM
If you made the exact same game but made it 2x speed it would be awesome.
The average gameplay isn't normally 2 hours for each player, people often leave before the round is even over because it takes soo long to play this game all the way through. If you have a 2x speed game all you would have to do is make the cash per 30 seconds instead of per minute or double the cash per minute. This way the game would only last 1 hour and more people could play an entire round all the way through.
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