generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Game Creation and Development » Game Design
Home Search
 

Re: Underwater RPG

Previous Thread :: Next Thread 
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
29 Mar 2012 11:10 PM
Ideas?
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
30 Mar 2012 01:43 PM
Currently, I'm working on the first quest the player encounters. The problem is, everyone is trapped underwater. The whole game is going to feature this element. One problem: how should I implement cut scenes?
Report Abuse
littlebro346 is not online. littlebro346
Joined: 13 Dec 2008
Total Posts: 468
30 Mar 2012 03:31 PM
more people could/would help if they knew what the plot was
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
01 Apr 2012 04:55 PM
You're stuck underwater, and cannot reach the surface whatsoever due to the limited resources and amazing pressure.
Report Abuse
Kirbykid02 is not online. Kirbykid02
Joined: 18 May 2009
Total Posts: 2671
01 Apr 2012 05:02 PM
Use CameraCoordinates and a script that moves bricks
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
01 Apr 2012 05:18 PM
I need to transfer between a script and a LocalScript. >_<
Report Abuse
peanutbutter49 is not online. peanutbutter49
Joined: 07 Mar 2010
Total Posts: 29981
01 Apr 2012 05:29 PM
There should be a tutorial.

Do you know how to make GUI's that appear when you step on them? That's useful for a tutorial.

Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
01 Apr 2012 05:34 PM
Yes...
Report Abuse
Ultramax1000 is not online. Ultramax1000
Joined: 26 Oct 2011
Total Posts: 3396
01 Apr 2012 05:55 PM
Hai k00lkid :D so your doing an RPG..soo is there going to be like sea creatures that you have to fight or some'thin? if there is then that would be hard to put in...
Report Abuse
ninjasheep is not online. ninjasheep
Joined: 26 Apr 2008
Total Posts: 11934
01 Apr 2012 06:13 PM
You're making an RPG based entirely underwater, and the only problem you see are cutscenes? There's a lot more to it than that...
Report Abuse
peanutbutter49 is not online. peanutbutter49
Joined: 07 Mar 2010
Total Posts: 29981
01 Apr 2012 07:41 PM
Ninja is correct. You need to build maps and shops and such before you worry about cutscenes...
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
02 Apr 2012 12:03 PM
I'm fine with making maps and shops; that's quite easy.

@Ultramax,

Yeah, the only problem is I don't want to make it a pathetic copy of Atlantis, and yet, what's underwater?
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
02 Apr 2012 01:08 PM
Should I have an evil enemy organization which keeps people from getting to the surface so that they eventually die and get looted?
Report Abuse
Gurgle528 is not online. Gurgle528
Joined: 20 Aug 2008
Total Posts: 158
02 Apr 2012 02:27 PM
It sounds a lot like Bioshock, and I'm currently working on a BioShock RPG :P
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
03 Apr 2012 04:41 PM
I actually never knew that game existed until now, anyways, I don't plan to make it anywhere near a FPS.
Report Abuse
Cubette is not online. Cubette
Joined: 20 Oct 2011
Total Posts: 13
03 Apr 2012 04:58 PM
No.
Report Abuse
PurelyRandom is not online. PurelyRandom
Joined: 05 Mar 2011
Total Posts: 36763
03 Apr 2012 06:24 PM
How about you add a surprise ending? Maybe when the person finally reaches the surface, they're in a cave which exits to another body of water. Or maybe the player never escapes? These endings could lead to a sequel.
Report Abuse
badgefinder is not online. badgefinder
Joined: 21 Apr 2009
Total Posts: 24
03 Apr 2012 06:26 PM
Build coral reefs and other underwater stuff such as faults and sunken ships
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
03 Apr 2012 06:38 PM
@Purely,

Yeah, I was thinking along the lines of that because in an RPG, you don't want the player to stop playing, so you need to make it so that IF they win the game, there are still several reasons for the player to keep playing.
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
03 Apr 2012 10:24 PM
What kinds of ugly fish do you want adventurers to brawl with? Angler fish? Electric eels? Random pokémon? etc.
Report Abuse
thek00lkid is not online. thek00lkid
Joined: 18 Jun 2011
Total Posts: 2778
06 Apr 2012 10:02 AM
BUMP
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Game Creation and Development » Game Design
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image