mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 07:51 AM |
-Authors note- I took the basic idea of a strategic RP with your choices which I decide the outcome of from Quilboar's Overcast. This is kind of a strategic RP where you control a squad and mainly fight NPCs. The theme is of course World War Two. I hope somebody joins...
-Plot- The German army occupied the town of Saint-Lô in 1940. Now it is the year of 1944, the battle of Normandy has started. The beaches were captured which marked a start of the bloody battles in the fields and cities of Normandy. Saint-Lô being an important crossroads had to be captured by the allies. The 29th Infantry Division started the attack from the field west of the city where fire exchange is still present.
-Squad- Your squad consists of 8 men, including you. You may chose the role of the team mates. Roles: -Support gunner Heavy troopers with heavy assault rifles, light machines guns or snipers. They mainly prove support to your team mates when flanking.
-Shock troopers Assault troopers with assault rifles, SMGs or trench guns. They mainly flank enemy fixed positions.
-Squad leaders (you) Non-commissioned officer that lead the team. It is their responsibility to lead the team and avoid losses.
-Rules- You chose what you want to do, I chose the outcome Be mature Don't be a hero, use logic and don't just go rushing there COD stile. You and your team mates will die if you do that. Ignore anybody trying to interrupt the RP Be realistic
-Squad Leader CS- Name: A.ge: N.ationality: Side: (A.xis or Allies) Appearance: Personality:
-Squad CS- Team mate 1 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 2 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 3 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 4 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 5 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 6 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 7 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional)
Team mate 8 Name: (Must) A.ge: (Must) N.ationality: (Must) Role in the squad: (Must) Weapon: (Must) Appearance: (Optional) Personality: (Optional) |
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| 01 Apr 2012 08:08 AM |
-Squad Leader CS- Name: Trevor Underwood
A.ge: 25.
N.ationality: American.
Side: Allies.
Appearance: He wears the Allies uniform. He stands at an average height, with black hair and eyes, which looks a little messy.
Personality: He is impulsive, active, and impatient, willing to do anything for his country. This sometimes is a flaw in his part, too.
-Squad CS- Team mate 1
Name: Joseph Liber
A.ge: 25
N.ationality: American.
Role in the squad: Support Gunner.
Weapon: Sniper.
Appearance: N/A Personality: N/A
Team mate 2
Name: Joshua Sooth
A.ge: 20
N.ationality: American.
Role in the squad: Support Gunner.
Weapon: Light Machine Gun.
Appearance: N/A Personality: N/A
Team mate 3
Name: Jason Throw
A.ge: 21
N.ationality: American.
Role in the squad: Support Gunner.
Weapon: Heavy Assault Rifle.
Appearance: N/A Personality: N/A
Team mate 4
Name: Leo Fertor
A.ge: 23
N.ationality: American.
Role in the squad: Support Gunner.
Weapon: Heavy Assault Rifle.
Appearance: N/A Personality: N/A
Team mate 5
Name: Connor Sid
A.ge: 25
N.ationality: American.
Role in the squad: Shock Trooper.
Weapon: Assault Rifle.
Appearance: N/A Personality: N/A
Team mate 6
Name: Bryan Hawk
A.ge: 24
N.ationality: American.
Role in the squad: Shock Trooper.
Weapon: Assault Rifle.
Appearance: N/A Personality: N/A
Team mate 7
Name: Lestrade Fort
A.ge: 24
N.ationality: British.
Role in the squad: Shock Trooper.
Weapon: Trench Gun.
Appearance: N/A Personality: N/A
Team mate 8
Name: David Rist
A.ge: 25
N.ationality: American.
Role in the squad: Shock Trooper.
Weapon: SMG.
Appearance: N/A Personality: N/A |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 08:13 AM |
(Accepted)
Sgt. Underwood
Your squad has currently been deployed to unexpectedly flank the fixed enemy positions near the western city entrance. Right now you are south of the entrance in a cornfield. |
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| 01 Apr 2012 08:14 AM |
What do we need to pass in order to get to the entrance? How far is it? |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 08:16 AM |
| We are not sure what lies ahead. We already know that when you leave the cornfield there will be a road, this road leads to the city. Enemy activity in that sector has not been confirmed. I advise you to send a scouting party. |
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| 01 Apr 2012 08:20 AM |
Send Connor, Joseph, Leo, and Bryan to scout the area. As for the others, hold position until further notice. |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 08:28 AM |
Sgt. Underwood (forgot to add this in my previous post -.-, I tend to forget this stuff)
After fifteen minutes or so you hear a voice. "Flash". "Thunder", you reply. The scouting party moves trough the cornfield and you can see them. Joseph tells you what they encountered. "The north of the road leads to the city. By the road is a dry wall on the other side so we decided to move by it, serves for cover. We didn't get far though, by the road is a farm house and they occupied it. On the second floor there is a mounted MG. I spotted them from distance so they don't know about us yet. We can flank them. They are on this side". |
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| 01 Apr 2012 08:32 AM |
Is anyone controlling the MG? Also, can the MG, or the controller, be shot by the wall? |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 08:35 AM |
"The MG is being controlled by one gunner, the other man serves as a supplier, he put ammo inside, when the other one is killed, the other man replaces him, sir. Currently though nobody was mounted on the MG Sarge, but I assume they take positions when they are attacked". "The wall goes by the road, we didn't go far, I can shoot it but so can others, if they get closer". |
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| 01 Apr 2012 08:43 AM |
"Alright. here's the plan. Joshua, being the sniper, along with Bryan, will snipe down the gunner and supplier. Gunner first, then supplier. We will position themselves at the back of the farm-house, somewhere in the stalks, and at the signal of Bryan's hand, we attack, three will head to the left side, and three on the other. Is that clear? Anyone got suggestions?" |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 08:49 AM |
(Just a reminder, I intended to have an 8 men squad but I messed up and made it a 9 men squad. So you have to decide on what side will you be going and add one extra team mate to a side. And also tell who is going on what side.)
Sgt. Underwood (God, I forgot this again. I suck -.-)
"Alright Sarge, but I what if the gunner hasn't taken the position yet?"
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| 01 Apr 2012 08:56 AM |
(Oh, OK.)
"Alright. If the gunner hasn't taken position after 30 minutes, Bryan will raise the signal, but they will still stay in their position. By there, they will wait until the gunner comes out, and in the meantime assist the others by sniping the enemy.
Here is who's going where.
Jason, Leo, and Connor - Left side.
Lestrade, David, and me - Right side."
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:07 AM |
Sgt. Underwood
(Joseph is the sniper) Let me help you
Jason, Leo, Connor and Joshua - Left side.
Lestrade, David, and me - Right side."
Bryan and Joseph slowly move away from your team to the road on the east. You are your team continue north trough the cornfield and after some time you leave the cornfield. You look to the east where you can see Bryan and Joseph slowly moving against the wall. You look straight ahead and see an hedge. You can pass trough the door in the hedge. |
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| 01 Apr 2012 09:11 AM |
(I forgot about Joshua. -_- I guess he'd be mad at me...:3)
Where does the door lead to?
(Narnia!) |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:12 AM |
Sgt. Underwood (:P)
You can stand up and look over the hedge or send somebody to take look trough the door. |
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| 01 Apr 2012 09:23 AM |
I'll do it. Open the door, only a little, enough that I can see something in it. |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:25 AM |
Sgt. Underwood
You slowly move to the door and open it just a bit. It reveals a field with many other hedges and trees, 100 meters or so you see a farm house. Light was coming from it. |
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| 01 Apr 2012 09:27 AM |
Ope the door slowly, let all the men come in. After, dash slowly to one of the trees, making sure Bryan and Joshua is still within sight. |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:31 AM |
Sgt. Underwood
You slowly open the door and the rest of the men enter. You slowly dash to the tree and others follow taking cover at nearby objects. Bryan and Joseph (not Joshua, Joseph is the sniper, remember) are ahead of you, slowly moving. At one point they crouch because they are getting really close.
(When you capture the farm house I will upload a strategic map of your current moving and stuff) |
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| 01 Apr 2012 09:33 AM |
(And I just remembered why putting two names starting with the same letter would be a bad idea...)
Wait for the signal. |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:36 AM |
(You are still like 100 meters away from the house and there are no enemies yet in sight, I would highly advise getting a bit closer to the house because from here you can't hit anything.)
(Alright, I have a better plan, let me upload the map for you to get a better picture of it. That would be better.) |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:48 AM |
| (It's done, just so I can upload it and mask the link) |
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| 01 Apr 2012 09:51 AM |
| (Gotta go. I'll come back later.) |
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mimalover
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| Joined: 18 Apr 2011 |
| Total Posts: 2368 |
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| 01 Apr 2012 09:52 AM |
htt p:/ /im g19 3.i mag esh ack .us /im g19 3/1 15/ bat tle pla n.p ng |
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