icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 03 Mar 2012 06:11 PM |
| Like in Work at A Pizza Place, manager team. |
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Superator
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| Joined: 29 Feb 2012 |
| Total Posts: 17 |
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| 03 Mar 2012 06:13 PM |
| It depends how you want it. Do you want it by name, or by the number of players on that team? |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 03 Mar 2012 06:13 PM |
You didn't ask a question.
~When life gives you lemons, you say 'I ain't even mad'.~ |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 03 Mar 2012 06:13 PM |
| Number of Players on that team. |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 03 Mar 2012 07:12 PM |
| just have the spawn change it's `TeamChangeOnTouch` property when there is 1 person on that team. |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 26 Mar 2012 11:56 AM |
| *sigh* I mean, like unlimited people on other spawns, but one on this team. |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 26 Mar 2012 06:08 PM |
| Which is exactly what I'm talking about... |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 27 Mar 2012 10:42 AM |
| I have no idea how to write that... |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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dasfunny
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| Joined: 24 Jan 2011 |
| Total Posts: 911 |
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| 28 Mar 2012 03:46 PM |
no requests but...... if your asking for one like that do a basic script like (im not gonna write you this so im not even gonna use grammer) Spawn (whatever you wanna call it)
script.Parent.Touched:connect(ontouch)
then but the varible that you walk no false
so script.Parent.touched:connect(ontouch) script.Parent.(whatever the varible is) = false
keep in mind i used no grammer and i didn't even think this. |
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icanxlr8
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| Joined: 25 Feb 2009 |
| Total Posts: 3686 |
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| 29 Mar 2012 10:48 AM |
so like this? function onTouched(hit) script.Parent.Touched:connect(ontouch) if script.Parent.Parent.Parent.Teams.[Teamname] <= 2 then change team end |
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