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Re: New afk system (READ CARFULLY)

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alphaseries2 is not online. alphaseries2
Joined: 22 Apr 2011
Total Posts: 964
09 Jun 2011 09:28 PM
READ THIS REALLY CAREFULLY Whenever you are afk and hide somewhere not to get killed you always wind up killed, but what if there was and afk system that worked like this way: Whenever you say afk an ff pops up on you, BUT with the slightest move you make the ff automatically comes off and you are vulnerable again. Just one thing you cannot have a gear equipped to make the ff pop up if you try it won't work. SO before you start flaming because you didn't read carefully don't say anything at all.
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Skaterboy693 is not online. Skaterboy693
Joined: 04 Dec 2010
Total Posts: 9040
09 Jun 2011 09:30 PM
Extreme support.
Can't tell you how many times this has happened, especially at games such as Sword Fight on Heights.
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powerblade is not online. powerblade
Joined: 14 Sep 2008
Total Posts: 6950
09 Jun 2011 09:31 PM
I swear I was about to post this.
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BlueRubber is not online. BlueRubber
Joined: 01 Sep 2009
Total Posts: 3287
09 Jun 2011 09:32 PM
[ Content Deleted ]
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coolcop21 is not online. coolcop21
Joined: 18 Jan 2011
Total Posts: 418
09 Jun 2011 09:51 PM
Yes nice idea.
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Virtualdarks is not online. Virtualdarks
Joined: 19 Aug 2008
Total Posts: 12345
09 Jun 2011 09:58 PM
Should the person also turn anchored and uncancolliable? I know those noobs are just waiting to shoot me with a rocket. O_o

-Virtualdarks
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VidaFrezz is not online. VidaFrezz
Joined: 29 Jul 2008
Total Posts: 5979
09 Jun 2011 10:05 PM
No.
Afking isn't supported by Roblox.
Why would you afk in a war game?
Also,
How do we know that afking isn't supported by Roblox?
Afking in a place for 30 min = Auto kick (moved to lighting).
What if you're playing in a war game hoping that you will rake up KOs but you end up in a server where there is alot of afkers?
Don't bother replying to the questions because its rhetorical.
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Skaterboy693 is not online. Skaterboy693
Joined: 04 Dec 2010
Total Posts: 9040
09 Jun 2011 10:09 PM
@Vida
I know it's rhetorical, but I'm going to answer the first one anyways.
Here are some examples of why you would have to afk in a war game:
Have to let your dog out/in
Have to answer the phone
Go get some water or a snack
Might have to do something on another site (though that doesn't fit into afk, considering afk means away from keyboard)
And there are a lot of other things you might have to do, too.
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VidaFrezz is not online. VidaFrezz
Joined: 29 Jul 2008
Total Posts: 5979
09 Jun 2011 10:13 PM
@Skaterboy
Thats why I told you not to answer the questions.
Your answers fail badly.
As I already said,
In war games,afk is stupidly unnecessary.
And also,
Your answers fail because you haven't answered my questions directly yet.
WHAT HAPPENS IF YOU GO INTO A WAR GAME WHICH IS FILLED WITH AFKERS WITH FORCEFIELDS?
Yes.
I'll help you reply that.
You will be forced to leave the war game and change into another server.
And if that server have alot of afkers still,
You will be forced to leave the place.
That is a reason why afkers should be forced to leave instead of active players.
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Skaterboy693 is not online. Skaterboy693
Joined: 04 Dec 2010
Total Posts: 9040
09 Jun 2011 10:17 PM
@Vida
Name one time on a server on ANY game, when every single person went afk at once, and then I might agree with your logic on that.
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Shobobo99 is not online. Shobobo99
Joined: 30 Dec 2008
Total Posts: 5754
09 Jun 2011 10:18 PM
No, bad idea. People want to play with people who are ACTUALLY PLAYING, not people who go afk. This is scriptable in so many ways, and adding a set feature would just ruin the whole point of us SCRIPTING and making things by ourselves. I don't like being limited. Another thing, many games don't even need this because they don't even involve killing so you wouldnt even die in the first place.
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VidaFrezz is not online. VidaFrezz
Joined: 29 Jul 2008
Total Posts: 5979
09 Jun 2011 10:20 PM
@Skater
"Name one time on a server on ANY game, when every single person went afk at once, and then I might agree with your logic on that."

I can't.
You know why?
Because the afk system is so great right now that afkers are all forced to leave and now all the servers are filled with active players.
That makes the point whereas I don't see any point in adding this system beside from making war genre places even more worse.
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Skaterboy693 is not online. Skaterboy693
Joined: 04 Dec 2010
Total Posts: 9040
09 Jun 2011 10:25 PM
@Vida
Most people aren't even afk for thirty minutes, and if they are, yes, they should be removed from the server. But what if you're with the majority of people who are only afk for about five minutes?
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VidaFrezz is not online. VidaFrezz
Joined: 29 Jul 2008
Total Posts: 5979
09 Jun 2011 10:30 PM
@Skater
Compare the facts about the system to what we have now.
A 30min kick.
How do you get kicked from 5 minutes of afking?
First,
The forcefield is to make players invulnerable from spawn killing.
Also,
You can always tell your "opponents" to be like "Hey,don't kill me,I'm afking."
If your "opponents" don't listen to you,
Then it is purely your own fault for afking.
Not to mention,
Game abusable.
Players can rush into enemy base,stop and then type "afk" to get a stupid forcefield which makes them invulnerable from getting killed.
And when their enemy leaves,they can move again to kill that enemy when the enemy isn't looking.
Now this isn't really an afk system now already isn't it?
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Skaterboy693 is not online. Skaterboy693
Joined: 04 Dec 2010
Total Posts: 9040
09 Jun 2011 10:32 PM
@ Vida
I give.
You're right.
I'm wrong.
Ignore my other posts.
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dain243 is not online. dain243
Joined: 09 Jul 2008
Total Posts: 789
09 Jun 2011 10:34 PM
A good scripter could script this,
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charezard is not online. charezard
Joined: 29 Nov 2009
Total Posts: 990
09 Jun 2011 11:37 PM
Guests would abuse.
People who are about to die can just say afk and just stand there until the attacker is gone.
Sorry but I do not support.
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doom151515 is not online. doom151515
Joined: 29 Jan 2010
Total Posts: 2695
09 Jun 2011 11:39 PM
Move should be contoraled touch cause you can move people.
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Rowpunk is not online. Rowpunk
Joined: 20 Nov 2009
Total Posts: 7387
09 Jun 2011 11:40 PM
Well, this idea has properly been shot down.

I'll still give my 2¢ and say "No Support"
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17hoehbr is not online. 17hoehbr
Joined: 07 Dec 2008
Total Posts: 3585
09 Jun 2011 11:42 PM
Support.
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ViciousClaw3 is not online. ViciousClaw3
Joined: 04 Oct 2010
Total Posts: 6386
09 Jun 2011 11:45 PM
1337% support. Excellent idea.

~In the shadows I dwell, where I am anonymous~
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DadoMahho is not online. DadoMahho
Joined: 04 Apr 2008
Total Posts: 4466
09 Jun 2011 11:51 PM
[ Content Deleted ]
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alphaseries2 is not online. alphaseries2
Joined: 22 Apr 2011
Total Posts: 964
10 Jun 2011 03:02 PM
Well if this was so scriptable TO all of you who said scriptable could you script this? Because it requires a lot of thinking because with the slightest move your character makes, makes the ff pop off.
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su33 is not online. su33
Joined: 04 Apr 2010
Total Posts: 378
10 Jun 2011 03:04 PM
wont work some people make weapons that still kill eeven with ff like RSF recruitment centers M16 shoots of limbs
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alphaseries2 is not online. alphaseries2
Joined: 22 Apr 2011
Total Posts: 964
10 Jun 2011 03:04 PM
@ Vita Do you even have a life? Because it seems that you are always on a war game... ._.
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