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| 21 Mar 2012 12:19 AM |
I am making a zombie tycoon from scratch, and while I got a basic map, I am stuck with how I can make the zombies spawn. I thought about doing something similar, to Shaakra's, making them raise from the ground, walking into the map from the top of the cliffs, but I have no idea which idea is the most appealing.
Long story short, I need ideas and recommendations on how the spawns should spawn into the map. |
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tbone446
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| Joined: 19 Mar 2012 |
| Total Posts: 5 |
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| 21 Mar 2012 01:07 AM |
CHECK MY THREAD ON TOP OF THIS THREAD!!!!!!!!!!!!!
do like a big boss zombie that trains them but your the boss or is it for roblox
THANKS TBONE446 |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 02:12 AM |
| Go to ROBLOX's models. They got a zombie spawner! :) Good luck! |
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| 21 Mar 2012 08:12 AM |
Make random zombie spawns.
"Knowledge talks, wisdom listens." |
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| 21 Mar 2012 10:43 AM |
WHO CARES WHERE THE ZOMBIES SPAWN AS LONG AS THEY SPAWN
twinkies...the best thing in the world xD
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 12:17 PM |
| Hey @ontherun...some people actually wanna make their game look good, and work the way as planned at the same time. |
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| 21 Mar 2012 06:10 PM |
I have no problem with cloning them into workspace and all that, what I'm curious about is how to make them spawn in the most awesome way possible. For instance, Shaakra had them come from a cave to the underworld (or something like that) instead of just appearing in random spots.
Currently, mine will raise up from the ground in random locations, however I was looking forward to more "interesting" effects. Unfortunately, I have had trouble thinking of a good method, preferably somewhat simple as well. |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 06:22 PM |
| xD All I can say is use your imagination. :) |
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| 21 Mar 2012 06:26 PM |
| I can agree with that, however even since I learned to script (around three years ago), there has been some difficulties in that area. That's why I turned to here, to get some ideas or support for such things :P |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 06:42 PM |
| :P Hahah. I have no clue how to script. If you visit my places, there are no free models, or scripts. |
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| 21 Mar 2012 07:02 PM |
| The zombies should spawn from a small laboratory that is half covered in mud, etc. etc. |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:05 PM |
| Dr, that's a good idea. But...I think Daman should make a mini facility for zombie's to spawn and escape through the doors. The facility should be covered with green slime and there should be a skybox with lightning. =D |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:07 PM |
| LOL Btw Dr, nice. We joined on the same day. But you have so much more place visits than I do. >=O |
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| 21 Mar 2012 07:10 PM |
xP It's because some people like my building.
And yeah, the facility idea sounds good too.
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:10 PM |
| >=O LOL Visit my place and tell me what I should add. |
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| 21 Mar 2012 07:12 PM |
| xP I only looked at the showcase, but your lack of a thumbnail and anything other than stamper tool turns players away right off the spot. |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:13 PM |
| Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo. |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:15 PM |
| Too lazy. LOL. I just saw your place, I have no clue how to CFrame. |
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| 21 Mar 2012 07:16 PM |
I could teach you sometime
I give free lessons |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 07:17 PM |
| Lol maybe, I usually only go on Roblox when I have spare time. Too much homework and other crap from school. |
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banshee7
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| Joined: 22 Jan 2010 |
| Total Posts: 5691 |
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| 21 Mar 2012 08:43 PM |
Make gravestones, and the zombies can have an animation for clawing their way out of the dirt before the go on their way, eating brains as they wish.
-Status: In need of Scripter- |
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Atken
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| Joined: 10 Sep 2010 |
| Total Posts: 338 |
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| 21 Mar 2012 09:14 PM |
Actualy, I've been doing scripting for about a year and a half, and I think I know how to help you.
Right now, i'm in my C-Framing lessons, so, this might be hard for you.
Go to ROBLOX's models, grab the zombie, decorate him up, change the damage in his arms, take the infection script off. And voila! It's that simple! |
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BunnyDJ
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| Joined: 12 Dec 2011 |
| Total Posts: 3441 |
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| 21 Mar 2012 09:28 PM |
| Lol I don't script or CFrame. :3 |
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| 21 Mar 2012 10:18 PM |
@AtKen Already made the zombies (from scratch I may add ;D), but thanks anyways :o
@banshee7 An animation for clawing their way out seems a little bit difficult (possible, but difficult), but I had never thought of using gravestones. I may just do that, thanks :D
@DrDooomBringer and BunnyDJ A building where they come out of? Well, currently the map is just large cliff walls surrounding the area (simple, and it works, so why not), so a laboratory or facility seems a bit out of place... |
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