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Re: "logging probability"

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1waffle1 is not online. 1waffle1
Joined: 16 Oct 2007
Total Posts: 16381
20 Mar 2012 06:13 PM
logging probability 0.68602557451094
not logging


What is this?
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BrontoByte is not online. BrontoByte
Joined: 26 Feb 2012
Total Posts: 319
20 Mar 2012 06:42 PM
maybe roblox is loggin what you do

-thatkid
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
20 Mar 2012 07:17 PM
I see it too. I presume it's just some anti-hack software stuff. Like when ROBLOX opens 3 new windows when you test solo.
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flappydavid is not online. flappydavid
Joined: 03 May 2009
Total Posts: 5893
20 Mar 2012 07:36 PM
Hmm, never saw that, I guess I just wasn't paying any attention.
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nate890 is not online. nate890
Joined: 22 Nov 2008
Total Posts: 21686
20 Mar 2012 07:38 PM
Where's that hidden?
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Legend26 is not online. Legend26
Joined: 08 Sep 2008
Total Posts: 10586
20 Mar 2012 08:00 PM
@nate,
It's the first thing that appears in the output when you open a place.
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1Ra is not online. 1Ra
Joined: 02 May 2010
Total Posts: 2400
20 Mar 2012 08:05 PM
When ever i have a custom plugin, this same thing happens.
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LPGhatguy is not online. LPGhatguy
Forum Moderator
Joined: 27 Jun 2008
Total Posts: 4725
20 Mar 2012 09:12 PM
I'd like to think it's the probability that you aren't trying to take over the world.

It appears to hover around 70%, which is acceptable.
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nate890 is not online. nate890
Joined: 22 Nov 2008
Total Posts: 21686
20 Mar 2012 10:20 PM
logging probability 0.10245063631092
not logging

What's it mean, anywho?
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Sorcus is not online. Sorcus
Forum Moderator
Joined: 29 Nov 2010
Total Posts: 3775
20 Mar 2012 10:27 PM
Always be loggin'

~Sorcus
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Quenty is not online. Quenty
Joined: 03 Sep 2009
Total Posts: 9316
21 Mar 2012 12:14 AM
It might also be their math.random() going crazy.
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nise45 is not online. nise45
Joined: 17 Nov 2008
Total Posts: 7002
31 Aug 2013 08:46 AM
blame sorcus
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RenderSettings is not online. RenderSettings
Joined: 16 Aug 2010
Total Posts: 2560
31 Aug 2013 10:21 AM
They are checking if they should start logging.
It's just checking if math.random()>0.5 or something.
Seriously, just pull up Fiddler when you join a game. It shows the entire logging.roblox.com script.
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nise45 is not online. nise45
Joined: 17 Nov 2008
Total Posts: 7002
31 Aug 2013 10:22 AM
"Posted: 03-20-2012 10:14 PM"
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
31 Aug 2013 10:36 AM
Roblox can kl you
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Airboren is not online. Airboren
Joined: 26 May 2009
Total Posts: 553
31 Aug 2013 12:52 PM
a year ago??
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
31 Aug 2013 02:53 PM
since someone bumped it and i have a link that explains it

http://logging.service.roblox.com/GameScript
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nise45 is not online. nise45
Joined: 17 Nov 2008
Total Posts: 7002
31 Aug 2013 02:57 PM
math.randomseed((tick()*101027) % 101027)
local r = math.random()
print('logging probability', r)
if r >= 0.01 then
print('not logging')
return
end

What does it do really? What's the point?
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
31 Aug 2013 02:59 PM
You want to know what it does?

It logs in approximately 1/100 cases.
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
31 Aug 2013 03:00 PM
Their gamescript doesn't use rbxsig
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nise45 is not online. nise45
Joined: 17 Nov 2008
Total Posts: 7002
31 Aug 2013 03:02 PM
What's the point of it? Why would they do that?
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
31 Aug 2013 03:04 PM
Think about the amount of people in a ROBLOX game at all times.
That's a lot, right?
They don't need all that information, so they only log 1/100 times
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awsumpwner27 is not online. awsumpwner27
Joined: 03 Sep 2011
Total Posts: 4389
31 Aug 2013 03:06 PM
If one million people use Studio every day, they will have to read approximately 1000 logged messages.

I've never seen anything other than "not logging".

The Unwise Wizard of Scripters has spoken.
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awsumpwner27 is not online. awsumpwner27
Joined: 03 Sep 2011
Total Posts: 4389
31 Aug 2013 03:07 PM
10 000

Messed up some math, and maybe someone already corrected me.

The Unwise Wizard of Scripters has spoken.
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
31 Aug 2013 03:08 PM
They don't log when using studio (under normal conditions)
The code is engineered to log only in an actual ROBLOX game. Thus, they check to make sure the PlaceId is non-zero and that there is a NetworkPeer in the game.
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