jackstrap
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| Joined: 20 Dec 2009 |
| Total Posts: 551 |
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| 19 Mar 2012 01:33 PM |
Does anyone can tell me how "Character" works? For exemple if you want to send a tool to character, does it send it in the player in Workspace or something else? I mean, what or where is "character"? |
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| 19 Mar 2012 01:40 PM |
If you want to send a tool you would do
toolyouwanttocharactertohave.clone() game.Players.Player.Backpack.somehowpastetool end
THAT SCRIPT HAS ABOUT 5 MISTAKES!
The actual character with bricks and hats will be game.Workspace.Playersname |
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jackstrap
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| Joined: 20 Dec 2009 |
| Total Posts: 551 |
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| 19 Mar 2012 02:16 PM |
| Ok but where is the character? if it exist? |
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| 19 Mar 2012 02:18 PM |
The "Backpack" is where the tools/gears you possess are placed. When you equip a tool, it goes to your character (which is located in Workspace), indicated by the player's name.
† KMXD † |
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jackstrap
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| Joined: 20 Dec 2009 |
| Total Posts: 551 |
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| 19 Mar 2012 02:31 PM |
| Oh so "character" automaticly finds the player's name? nice |
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| 19 Mar 2012 02:53 PM |
| ToolPath:Clone().Parent = Player.Backpack |
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