GreenTaco
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| Joined: 01 Sep 2008 |
| Total Posts: 485 |
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| 18 Mar 2012 10:16 PM |
I usually don't have a problem using the command bar to move pieces around and such, but I'm wondering if it's possible to C-Frame models using the command bar or a certain script or anything?
Any help would be greatly appreciated, thanks! |
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| 18 Mar 2012 10:22 PM |
Just change "Part" in your command to the name of your model. If the model you want to CFrame is inside another model then you need both models listed. game.Workspace.Model.Model.CFrame As in all CFraming ,all the parts have to be anchored for them to be CFramed. |
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GreenTaco
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| Joined: 01 Sep 2008 |
| Total Posts: 485 |
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| 18 Mar 2012 10:26 PM |
| That's what i've been trying to do, but whenever i input a new position in the command the model doesn't even move. Nor can I even see the model's original position in the properties. |
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| 18 Mar 2012 10:59 PM |
| Make sure your command has the proper capitals and the correct path. When you hit enter after the command, the command will highlight blue if there is an error. Check spelling. Are the parts of the model anchored? |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 19 Mar 2012 01:47 AM |
Holy crud some of the things in ROBLOX are so simple, but if you don't know where to look for the info or don't know they are possible you fight with alternatives. Thanks again scacman for the trick of how to CFrame a model! I didn't know it was an option, lol. |
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kilkil912
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| Joined: 27 Aug 2011 |
| Total Posts: 1288 |
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| 19 Mar 2012 11:10 AM |
| If sacman was a book he would be a 80 mile high book. :3 |
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| 19 Mar 2012 12:26 PM |
LOL Thanks guys. I'm just a noob trying to help. A lot of stuff in Roblox is easy, it's finding someone to help thats the hard part. Roblox did a great job of turning hard scripting into simple objects ,so all you have to do is script the correct path to the objects.
@kilkil912 my name is scac ,both c's sound like k. PS thank you also. |
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| 19 Mar 2012 06:08 PM |
I was wrong or doing it wrong. Sorry. I tried to CFrame a model and it didn't work. I thought it would work because I can CFrame models with cmdutl. Sorry to all who read this. At least you had a good laugh. |
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GreenTaco
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| Joined: 01 Sep 2008 |
| Total Posts: 485 |
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| 19 Mar 2012 06:27 PM |
What exactly is cmdutl?
I don't really care how it's c-framed I just want the model c-framed.
If you could give me an explanation or anything that would help that would be awesome :D |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 19 Mar 2012 08:29 PM |
CmdUtl is a tool you use for CFraming (In build mode I think)
http://www.roblox.com/CmdUtl-Command-Utility-v3-0-0-item?id=56988233 |
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| 19 Mar 2012 11:02 PM |
Get CmdUtl from the link 69scott69 showed you. It will be in Toolbox/Inventory/Mymodels or freemodels. Open the script for CmdUtl and copy the whole script by rightclicking and selecting copy. Paste the script on Notepad and save it to your roblox folder as CmdUtl.lua. Now open your game in edit mode, select Tools/Execute script , search for roblox folder then click on CmdUtl.lua. CmdUtl should now be running and you should see the gui. Click on a part then use the tool to move that part. |
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| 20 Mar 2012 11:21 AM |
Look this up in the roblox wiki - :TranslateBy() This allows you to CFrame models. Thanks "theopfor" for this info. |
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| 20 Mar 2012 12:16 PM |
CFrame is not a member of Model, therefore :TranslateBy() must be used.
~Death to lazy builders. Remove the CFrame tools. Command bar all the way. -pauljkl Derpity derp derp. My favorite saying. |
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