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| 15 Mar 2012 03:39 PM |
Well, I was wondering how he does it that when you get a certain number of kills, you get a different weapon?
If anyone could point me in the right direction to scripting that sort of thing? |
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miz656
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| 15 Mar 2012 03:40 PM |
| You can do that a couple ways. |
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| 15 Mar 2012 03:41 PM |
| I was thinking of a loop that constantly checks your stats, but then that might cause some lag. |
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| 15 Mar 2012 03:42 PM |
@Miz
Like a script where it recognizes that when someone gets to X kills, they get Y |
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miz656
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| 15 Mar 2012 03:53 PM |
@ninetail
That would work, but inefficient. I thought a changed event. |
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| 15 Mar 2012 03:57 PM |
| How boutz and "if player.leaderstats.Kills.Value ~= 10 then" |
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| 15 Mar 2012 04:04 PM |
@shrimp
Yeah, that'll probably work
Let me test it out |
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| 15 Mar 2012 04:04 PM |
| Shrimp that's an epic fail. '~=' simply means "is not". Why would you want to use that? Besides that wont work unless there is a loop like I said. |
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miz656
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| 15 Mar 2012 04:05 PM |
@ninetails
It's fine, but would only run once. |
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| 15 Mar 2012 04:05 PM |
crash game:
while true do print ("LOL") end |
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miz656
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| 15 Mar 2012 04:07 PM |
@blackhole
while true do end
... |
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| 15 Mar 2012 04:08 PM |
Oh I thought it wouldn't work because wouldn't that be true if it was any number besides 10? More precisely: if player.leaderstats.Kills.Value > 10 then --That way it only work if the kills are above 10. Ya it needs a loop if you want it to run more than once. |
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miz656
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miz656
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| Joined: 19 Jul 2010 |
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| 15 Mar 2012 04:22 PM |
| doesnt anyone have a mom that bends over you and tries to look for the remote while your trying to help someone >_> |
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| 15 Mar 2012 04:24 PM |
| No, my mom is on facebook alot. |
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miz656
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| 15 Mar 2012 04:28 PM |
@black
LOL! Being a cool mom?
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| 15 Mar 2012 04:35 PM |
| My mom got facebook but she only has 3 frends.Me my sister and my aunt >_> |
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miz656
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