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| 08 Mar 2012 10:01 AM |
I've been around since 08 so I've pretty much seen it all.
JSYK, I won't give you "ideas" for a place. |
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| 08 Mar 2012 10:02 AM |
| pls review my crap fre modul place pls |
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ode1
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| Joined: 20 Nov 2009 |
| Total Posts: 6100 |
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| 08 Mar 2012 10:03 AM |
http://www.roblox.com/The-madness-Adventure-map-place?id=70843264 This was a forgotton project of mine... |
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665JosH
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| Joined: 24 Sep 2011 |
| Total Posts: 6173 |
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| 08 Mar 2012 10:03 AM |
Can you reveiw my alt's place? My alts username is EvilofSteve39. It is unfinished but some people think it's nice.
~Storm the Ligtning~ |
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Rowpunk
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| Joined: 20 Nov 2009 |
| Total Posts: 7387 |
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| 08 Mar 2012 10:05 AM |
ohai, Technoninja.
I'd give you a place, but I currently haven't built anything worthwhile. |
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Muzzl
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| Joined: 20 Mar 2011 |
| Total Posts: 3505 |
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| 08 Mar 2012 10:06 AM |
| http://www.roblox.com/Turris-Amissus-Venefici-place?id=48281542 |
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| 08 Mar 2012 10:07 AM |
For Florian
1. For this place try putting more random things in it involving food.
2. You should take out some of those crates and make your own, if you take the time to make these kinds of things it makes all the difference.
3. Needs to be more empty
4. Needs to be more empty
5. You should take out the trees. I like the colors though.
6. Looks okay so far.
7. You should have the trees be white instead of bright green.
8. Looks like a good obby
9. idk..
10. not enouf free models |
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| 08 Mar 2012 10:08 AM |
For Ode1
I really can't say that much about your game since I kind of just see a black box. Some ideas though are: Caves, large villages in trees, arenas, and small villages on the ground. |
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| 08 Mar 2012 10:10 AM |
| If you could review my place for the rextures and decals in it, it would be awesome :P |
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| 08 Mar 2012 10:11 AM |
For Josh
I think the problem is that you'll have to compete with SFOTH, just from my view point. I think you should make it more mountainy instead of just flat stone pieces in layers, like adding large rocks and things that take skill to navigate. |
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665JosH
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| Joined: 24 Sep 2011 |
| Total Posts: 6173 |
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| 08 Mar 2012 10:14 AM |
For Muzzl
It looks okay so far, if you really want it to be an adventure for people you should work on the whole environment, like the walls and ceiling. |
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rstvguy
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| Joined: 30 May 2010 |
| Total Posts: 14073 |
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jamknife
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| Joined: 09 Mar 2009 |
| Total Posts: 1344 |
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Muzzl
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| Joined: 20 Mar 2011 |
| Total Posts: 3505 |
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| 08 Mar 2012 10:15 AM |
@techno
Yeah, I was going to try to do something about the walls and ceiling, thanks! |
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| 08 Mar 2012 10:17 AM |
For Darth
You did a really good job on the decals. How long did it take you to make the one on the games front picture?
Do you use GIMP? :0 |
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| 08 Mar 2012 10:20 AM |
| I use Paint.NET, no plugins. It takes about 5 minutes to create a decal on average, its the technique learning that take the longest (every technique I know I got off a video sharing website). |
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| 08 Mar 2012 10:21 AM |
how about mine?
LIMITEDS!!! |
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jamknife
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| Joined: 09 Mar 2009 |
| Total Posts: 1344 |
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| 08 Mar 2012 10:24 AM |
| photoshop is better than paint net and gimp, thats what i use for my ads |
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| 08 Mar 2012 10:24 AM |
For Rstv
The pathway is a really awesome idea, keep it up. |
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rstvguy
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| Joined: 30 May 2010 |
| Total Posts: 14073 |
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