Drow509
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| Joined: 16 Aug 2008 |
| Total Posts: 9627 |
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| 29 Jul 2011 01:31 PM |
{THE LAST STRAW) {A report in the Murderously Simple files.} {You do NOT need to know ANYTHING about the past few RPs to play.}
[PAST EVENTS]
{http://www.roblox.com/Forum/ShowPost.aspx?PostID=49181334#51533926}
{Warning, plenty of details ahead. If you choose not to read them, you will surly pari.sh.}
{WELCOME TO C.A.I.N version 3.15}
Booting up… Enter string… {01010011 01110100 01100001 01110010 01110100 01101001 01101110 01100110}
{A Message to Subjects}
Dear Subjects;
I know this isn’t your usual starting message, as that will be coming up, but I just wanted to inform you of some changes that will be going on…
1. Security will be tougher; this is for confidential reasons.
2. We have been selected to test new products invented up by certain companies. I can’t tell you who or what they are, but they look rather interesting…
3. Numerous officials will be visiting over the next few days. I expect you all to be on your best behavior.
And finally,
4. There will be some adjustments to the different systems done about the place. Please do not touch anything that the workers are using.
Thank you for your time; I will return you to your usual message.
{Initiating starting message.doc}
Welcome to The Institute for Abnormal Research!
~Dear Subjects
I am so glad you decided to join us, and we hope you are satisfied with having to work here, forever. The schedule will be as follows, but if you forget it, feel free to take a pamphlet that should be on the table in your room.
Wake Up Call (May choose; Bugle, trumpet, tuba, fan.fare, nu.ke-drop, or cannons.)- 5:00
Breakfast- 5:30 (Weekends: 6:30-7:00 in the cafeteria.)
Testing- 8:00-9:00
Free Period- 10 to 11
Lunch- 12:00 (Weekends: 1:30-2:00)
Testing - 3:00-4:00
{Interactive} Group Testing- 5:30 –6:00
Dinner: 7:00
Lights Out – 8:00
Best of luck,
CAIN
~~~Privileges~~~
You may choose your food, just call the kitchen.
You have access to a television.
You have access to a computer.
Extra clothes, sheets, ect. can be provided.
You may request a change of color for your jumpsuit, but only if you are new.
You may request a interior design, as long as it is simple.
~~~Facility Rules~~~
The following is banned……
Bur.ning, Stea.ling, Vand.alism, Escap.ing, Fightin.g, Sw.earing, Biti.ng, Hitti.ng, Punc.hing, Use of we.apons, Poison.ing, And, most of all, M.urder, which will get you Level 8.
{And several other things.}
~~~Levels~~~ Every time you break a Facility Rule, you are moved up a level. These res.trict what you can do, but you may go back down the levels if you are good.
Level 0– Standard. No rules broken.
Level 2- A warning. So, you got caught, eh? Don’t do it again.
Level 3- No free time.
Level 4- No free time, or choice food. Just oatmeal.
Level 5- No free time, or choice meal. Just oatmeal, and a apple for lunch. No visiting in cafeteria. No group testing.
Level 6- No free time, or choice meal. Just oatmeal, an apple for lunch, and some gruel for dinner. No visiting in cafeteria. No group testing.
Level 7- No free time, or choice meal. Just oatmeal, an apple for lunch, and some gruel for dinner. No visiting in cafeteria. No group testing, time in a Happy Room.
Level 8- No free time, or choice meal. Just oatmeal, an apple for lunch, and some gruel for dinner. No visiting in cafeteria. No group testing, moved to a Happy Room.
Level 9- No free time, or choice meal. Just oatmeal, an apple for lunch, and some gruel for dinner. No visiting in cafeteria. No group testing, moved to a Happy Room, possibly me talking to you.
Level 10- {Confidential} You will find out when you get there…
__________Descriptions__________
~~Exterior, Courtyard~~
The courtyard is a big grassy expanse, full of trees, and a large pond in the middle. There are many paths, and several rabbits, deer, and birds live here also. It is surrounded by a extremely tall gray wall, and several watchtowers look down into it. The sky is always a pleasant blue, and the weather can be changed.
~~Interior, General~~
The corridors are a sterile white, and it smells faintly of air spray. Every corner has a camera and a intercom by it, and there is a stationary panic button inside a metal box, unlocked by a key. There are also many fire extinguishers too.
~~Living Areas, General~~ The general living areas are a standard dark blue, with white furniture. There is a desk against the north wall, with a computer on top of it, along with a phone. There is also cabinet in the east corner, full of the standard jumpsuits, and a nice looking. A decent TV hangs on the wall. Food is served via a large iron box in the western corner, which a chute delivers them onto. There is a bed in the middle with white sheets. Comes with a private bathr.oom, shower included. The door can be switched from being semi-transparent, and completely solid. It is made of a slightly warmed iron.
~~Happy Rooms~~ Happy Rooms are for Lvl. 7 offenders and up. They are made of a soft blue material, with a blanket, and a pillow. There is a single black & white television in the corner, atop a table. The door is made of a thick iron, with a small peephole. Food is delivered via little slot in the door. Comes with a pott.y, in the corner.
~~Cafeteria [Floor 4]~~
The cafeteria looks similar to the hallways, with cameras in the corners, 3 alarm lights on the ceiling, and 2 intercoms. There is a semi-large digital clock in the kitchen area, which is staffed by at least 10 workers at all times. The tables are also white, and made of porcelain. Trays are a dull gray, and also made of porcelain. Specific meals will be served to those who call.
~~Testing Wing [Floor 4]~~
To get into the testing wing, you must pass through 2 plexi-glass doors, and go into a room with white walls & ceiling, and a gray floor. A single secretary always mans the desk, Mr. Theodore Roberts, a short, thin man wearing a slightly oversized lab coat, a bald head, a white, bushy mustache, and a pair of glasses, taped together at the edge. To the left, there is a hallway that stretches for yards, with little numbers above them. Behind Mr. Roberts is a constant stream of robots filing into a door covered in industrial flaps. It is extremely hard to see inside, and sounds as if there is a factory behind it.
~~Medical Wing~~ The medical wing opens into a sterile lobby with two desks, each with a secretary behind them, always typing on computers. Several halls branch off from the lobby in all directions, all numbered, and labeled like such:
Patient Na.me (Or number) Affl.iction Level Room Number
Example:
Subje.ct B.ob Brok.en Le.g Level 1 Room 146
~CAIN’s Iris~
CAIN can deploy a single eye for more detail of a situation, which is attached to the ceiling via a crane like ‘arm’. His iris changes color to let you know what kind of mood he is in. When changing moods, the sides of his ‘eye’ will come inward, and then go out, where there will be a new color.
Black~ Spaced out/Sle.eping/Thinking
Orange~ Slightly Ang.ry
Dark Blue~ Happy
Light Blue~ Very Pleased/Elated
Reddish Orange~ Annoyed
Red~ Seriously A.ngry
Green~ Sad
Yellow~ Confusion
Purple~ Indifference
{More will be mentioned as encountered.}
{Loading: Important_RP_Infromation.exe}
{Health}
Health represents how much damage you have sustained, either by being attacked, or by falling from considerable heights. You automatically start with 10/10 Life Points, or LP, and will lose some if damaged. The health will go as following…
10/10 – Unscathed 9-8/10 – Minor Damage 7-6/10 – Light Damage 5-4/ - Moderate Damage 4-3/ Heavy Damage 2-1/ Near Death
While these numbers may seem frightening, LP being taken away is usually difficult, but is possible. Gaining health can be accomplished in many ways, such as:
Going to a hospital, Using a medical kit, (Only if experienced) Having a medic patch you up, Eating, And more.
Your health will be reported out every day, as well as during battles.
{Food & Water}
Food and water are needed to survive in this RP, and unless you are somehow used to being dehydrated, or starved, then you will need food and water. If neither are gotten in a certain period of time, you will begin to feel the effects, and will eventually die. Please note that food will be provided to you, but extra food can and will help both heal you, and temporarily increase your energy.
At the end of each day, your vitals will be reported out, like so.
[NAME HERE]
?/10 LP Hunger: N/A Thirst: N/A
{Battle}
Battle isn’t any different from regular RP skirmish, you RP what you do, and then I respond with what the enemy does and so on; only I tell you how much damage you take from a hit, and where. (Arm, leg, head, ect.)
~~~~
~~Call for more information~~
~~STAFF~~
Dr. Ira Smith- Head of TIAR
CAIN- Core for Artificial Institute Nodes
David Hanson- Head of Medicine/Medical Wing
T-1 & T-2 – Heads of Security
________________________
RULES --------- Follow the Roblox rules of role-playing.
No ubering/godmodding.
No gary/mary sues.
Use ‘story mode’, please.
No romance. Period. No question marks or exclamation points involved.
No controlling the guards/workers/scientists. [There are some exceptions involved though.]
Try to do your best with grammar.
Admins are anyone I see fit, and the following people:
~~ Linkhero13 JINXY Ecologea ((Rotixbux666)) [If she ever pops up] Squareblokhed Srbstriker Kerion Ironscarf
------------------
~Please fill out the following survey, before you go to your room. ~
N.am.e: {Subject}
A.g.e: (Nothing under 13 or you will be painfully destroyed by turrets. )
R.a.c.e: (Elf, Human, Dwarf, ect. Custom races are allowed, but please describe them.)
Likes:
Dislikes:
Items:
Have You Committed Any Cr.imes Before Coming Here?:
If So, What Were They?: A.p.p.e.r.a.n.c.e: (Other than the uniform, which is a gray jumpsuit with your Living Area number on a white patch. This is what you will appear to wear before and after testing.)
Bio: [Can be TBR, but please, actually reveal it.]
A Sample of Your RPing Skills, Please:
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firekj
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| Joined: 04 Dec 2009 |
| Total Posts: 8294 |
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| 29 Jul 2011 02:03 PM |
(Sorry if it's bad,this is just one of my lazy times,so forgive me for my CS)
~The Character Sheet~
N.am.e:Xavier
A.g.e: 23
Race*: Half-Dragon
Gender:Male
Likes: Guns, Toothpicks.
Dislikes:Droids,Melee weapons
Items: Toothpicks
Preferred Weapons: Toothpicks, Rifles
A.p.p.e.r.a.n.c.e:A torn scientist jacket, that was ripped in half when he fought against the turrets to destroy ASTRAL, and a small sleeveless black shirt. |
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