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| 03 Mar 2012 06:29 PM |
| If u dont know please dont post |
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| 03 Mar 2012 06:35 PM |
MYWALKSPEED = 10 --16 is normal speed
game.Players.PlayerAdded:connect(function(newplayer) newplayer.CharacterAdded:connect(function(newchar) wait() newchar.Humanoid.WalkSpeed = MYWALKSPEED end) end)
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Superator
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| Joined: 29 Feb 2012 |
| Total Posts: 17 |
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| 03 Mar 2012 06:36 PM |
number = 0
game.Players.ChildAdded:connect(function(player) player.Character.WalkSpeed = number end)
You would use "for" in case that player dies, to keep their WalkSpeed equal to number. |
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| 03 Mar 2012 06:37 PM |
| please give me instructions for how to do wat u just said |
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Superator
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| Joined: 29 Feb 2012 |
| Total Posts: 17 |
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| 03 Mar 2012 06:37 PM |
| Completely ignore me, as I forgot... The player loads before the character. It is also flawed. |
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| 03 Mar 2012 06:38 PM |
| You'd copy and paste the text in a script, which would be located anywhere under Workspace. You can change 10 to the speed you want. |
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| 03 Mar 2012 06:51 PM |
| where does it let me change the speed |
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| 03 Mar 2012 06:52 PM |
MYWALKSPEED = 10 --16 is normal speed
Change the 10 to the speed you want. |
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| 12 Jul 2012 02:10 PM |
| i know how to work it now :3 thanks for replying |
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| 12 Jul 2012 02:28 PM |
| Not trying to be mean but. This is script helpers. not Script Makers |
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| 13 Jul 2012 08:12 AM |
| ok where did you get that pony |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 13 Jul 2012 08:14 AM |
3 month bump -.-
Next time, just PM the person. |
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iAdobe
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| Joined: 22 May 2011 |
| Total Posts: 367 |
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