Dinizterz
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| Joined: 08 Oct 2008 |
| Total Posts: 4193 |
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| 28 Feb 2012 07:16 PM |
Greetings, Civilians, I never liked that there's practically 8 ranks for a group, and that virtual soldiers keep "living" after they "die". It does make sense! (To me.) Though it makes for an unstable ranking system.
The Group Ranks will now show Moral and Leadership instead of combat skill because realistically even a leader can have less skill than a sergeant. The thought that higher ranks fight better than most/all ranks before it must be stopped, it is not true. This obvious, heavily believed, untrue issue causes much unnecessary debate, so I will fix it.
So to fix I will begin developing a system where your combat skill will be accurately determined. These determinations will happen in game so users can have fun with it! It will work like levels alike to level 1,10,50,100. I used "4th, 3rd, 2nd Civilian" to use as a level system but its not enough, I need more ranks. Since this system is coming I no longer have to use that since it does what the ranks tried to do but 100x better!!
So now, Ranks have a new definition in Civil.
Ranks - Level of Civil Moral and Leadership Combat Degree - Level of Combat
Now, this wont fix the issue 100%, not lot is fixed 100%. 100% can be seen as impossible when it comes to fixing. Exactly how hand sanitizers and soap are, they only kill 99.9% of germs because of their very high chemical advancement but insufficiency. This system will work like effective as 99.9%, don't let the people who continue to falsely judge you affect you, that is what this system is for. Updates will be kept on this!
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Dinizterz
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| Joined: 08 Oct 2008 |
| Total Posts: 4193 |
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| 28 Feb 2012 07:23 PM |
| NOTE: The new definitions are 99.9% like guarantee. Ranks still can accurately assume your combat degree, and combat degree still can accurately assume ranks. Remember, its not 100%, but very close to it. |
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| 02 Mar 2012 04:08 PM |
| Good luck dini. Excited for the new system! |
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