Rukiryo
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| Joined: 04 Sep 2009 |
| Total Posts: 1490 |
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| 27 Feb 2012 08:51 PM |
| I want to figure out when a part's joints are broken. Is there any efficient way to do so? Like an explosion breaks something. Without editing the explosion, how can I tell if a brick's joints are broken, through the brick. |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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CrossArms
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| Joined: 27 Feb 2011 |
| Total Posts: 2654 |
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Rukiryo
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| Joined: 04 Sep 2009 |
| Total Posts: 1490 |
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| 28 Feb 2012 02:57 PM |
| I cannot find jointservice. Not even on the wiki. Can someone explain how to use it? If ROBLOX doesn't even tell us it exisits, I can't use it..obviousely :P |
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Rukiryo
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| Joined: 04 Sep 2009 |
| Total Posts: 1490 |
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| 28 Feb 2012 02:58 PM |
| I found it in the object browser. However, there is no event to trigger when the joints are broken? |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 28 Feb 2012 03:40 PM |
| JointService should contain all of the joints that aren't currently visible in the browser window. Thank you for bringing it to my attention that it isn't in the wiki, I will add it later. |
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