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| 25 Feb 2012 04:27 PM |
| I need one for a game of mine that continues to lag. |
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noobkid
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| Joined: 17 Sep 2007 |
| Total Posts: 649 |
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| 25 Feb 2012 04:30 PM |
Lolwut. xD Ill get you a Ferrari.
Model Car. xD |
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noobkid
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| Joined: 17 Sep 2007 |
| Total Posts: 649 |
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| 25 Feb 2012 04:32 PM |
@king, I know that it's yours but I used it because it has a point :p Sorry |
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| 25 Feb 2012 04:34 PM |
| So.. Do you have an Anti-Lag I could use that WORKS really good? |
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| 25 Feb 2012 04:35 PM |
| There is no script that can remove enough lag to have a sufficient impact. It is possible to remove lag, but a simple script would not be able to have a sufficient impact. |
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| 25 Feb 2012 04:36 PM |
| Do you know of one or have one that would be close? I just need one that gets rid of the small bit of lag Im having in-game. |
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| 25 Feb 2012 04:37 PM |
Well, here's an anti-lag script that works extremely well, but you may not want it.
for _, v in pairs(Workspace:GetChildren()) do v:Destroy() end |
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dave2011
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| Joined: 02 Oct 2010 |
| Total Posts: 10581 |
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| 25 Feb 2012 04:39 PM |
| @kingkiller, BEST... ANTI... LAG... SCRIPT... EVAR... !... !... !... |
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| 25 Feb 2012 04:42 PM |
| So.. Ill take it as that script works?? xD |
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| 25 Feb 2012 04:49 PM |
| The Script deletes everything in my place... >_> |
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| 25 Feb 2012 04:49 PM |
| Which reduces lag, because stuff = lag |
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| 25 Feb 2012 04:51 PM |
| ... I dont want one that deletes my game. |
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| 25 Feb 2012 04:52 PM |
| I believe I said, " but you may not want it." |
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| 25 Feb 2012 04:54 PM |
| o.e xD Well, do you have one that doesnt delete everything, but reduces lag? Like maybe something with the Debris, cause Ive seen some that do something with the Debris and works... but I lost that script somewhere. I cant script, unless I get all the script parts from someone else. |
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noobkid
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| Joined: 17 Sep 2007 |
| Total Posts: 649 |
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| 25 Feb 2012 04:59 PM |
for i,v in pairs(workspace:children()) do game.Debris:AddItem(v,0) end |
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| 25 Feb 2012 05:06 PM |
| Ok, anybody have one that DOESNT DELETE ANYTHING? AT ALL. |
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| 25 Feb 2012 05:08 PM |
Yes.
Here it is:
Instance.new('ManualSurfaceJointInstance')
It will remove lag by freeing all of the memory that your place doesn't need. :D |
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| 25 Feb 2012 05:10 PM |
| Ok, Ill try it... Like the other two from dumble-dee and dumble-do. |
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nate890
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| Joined: 22 Nov 2008 |
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| 25 Feb 2012 05:16 PM |
Sure, I use this one all the time, seems to work fine - " while true do end ". Tell me how it goes!
"Bro five! Wear this to let everyone know you think they deserve a high five." |
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| 25 Feb 2012 05:19 PM |
@nate890
I have a more efficient one: repeat print(gcinfo()) until false
It accelerates the garbage collector, try it! |
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