lordyoman
|
  |
| Joined: 10 Jun 2010 |
| Total Posts: 426 |
|
|
| 25 Feb 2012 03:29 PM |
Armored = {"lordyoman","will131","Player"}
function PlayerJoined(player) for i = 1,#Armored do if player.Name == i then print('lol') end end end game.Players.PlayerAdded:connect(PlayerJoined)
No output... I'm exhasted so I bet its somthing easy... |
|
|
| Report Abuse |
|
|
Spectrumw
|
  |
| Joined: 04 Aug 2009 |
| Total Posts: 13510 |
|
|
| 25 Feb 2012 03:42 PM |
Armored = {"lordyoman","will131","Player"}
function PlayerJoined(player) for i = 1,#Armored do if player.Name == Armored[i] then print('lol') end end end game.Players.PlayerAdded:connect(PlayerJoined)
|
|
|
| Report Abuse |
|
|
lordyoman
|
  |
| Joined: 10 Jun 2010 |
| Total Posts: 426 |
|
|
| 25 Feb 2012 03:42 PM |
| ^ Sorry I should have said this before but I found the error... So thanks for nothing I guess... |
|
|
| Report Abuse |
|
|