nightname
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| Joined: 10 Jun 2008 |
| Total Posts: 8960 |
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| 19 Feb 2012 04:19 PM |
I am pretty sure most of you here do things outside of Roblox, and since quite a few of know another language other than Roblox's mutation of Lua - I would we should share our many creations.
Now do not list "tests" or "prototypes", because everyone makes those when they program - list an actual software, game, etc that can be used by a user. |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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nightname
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| Joined: 10 Jun 2008 |
| Total Posts: 8960 |
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| 19 Feb 2012 04:24 PM |
@LocalChum
Awesome sauce.
I'll list one thing I made when I first started programming, and made a few friends use:
> VISUAL BASIC WEB BROWSER! |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 19 Feb 2012 04:27 PM |
| Hey, I have a C# IE-based web browser too. :3 |
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pighead10
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| Joined: 03 May 2009 |
| Total Posts: 10341 |
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| 19 Feb 2012 04:52 PM |
| I have a part made Ohre3d C++ game, and a Ludum Dare extremely terribly game along with a practice SFML game. My next game will go into the humble indie bundle, because I am amazingly talented at C++ and should be a millionaire already. |
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Tenal
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| Joined: 15 May 2011 |
| Total Posts: 18684 |
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Varp
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| Joined: 18 Nov 2009 |
| Total Posts: 5333 |
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| 19 Feb 2012 05:03 PM |
Well, the most complete things I have are 3 games for the Ludum Dare, my language Stibiliac, and a mostly working version of my new language, which I am tentatively calling "Pipe", which is tailored to writing more parsers in...
What? No! I'm not addicted to writing parsers! I SWEAR! |
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| 19 Feb 2012 05:03 PM |
It took me a month to write half of mah vector class.
I feel worthless. |
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 19 Feb 2012 05:04 PM |
@Emoose
You could always make that in Lua if you want; check out the wxLua library. |
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stravant
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| Joined: 22 Oct 2007 |
| Total Posts: 2893 |
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| 19 Feb 2012 05:09 PM |
"which I am tentatively calling "Pipe", which is tailored to writing more parsers in..."
Heh, that's the name of the pseudo-code for my half-finished a long time ago tutorial on programming. "Programming In Plain English" |
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| 19 Feb 2012 05:24 PM |
-RBXDownload -Various scripts for TF2 --SMG selective fire --Other stuff -TF2 maps
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LocalChum
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| Joined: 04 Mar 2011 |
| Total Posts: 6906 |
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| 19 Feb 2012 05:25 PM |
@TC
The only one that I would count is RBXDownload. I've used it a few times, actually. |
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| 19 Feb 2012 05:27 PM |
| @LC: Well, the TF2 scripts thing would count also, right? It's basically the Source engine's Batch. |
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myrkos
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| Joined: 06 Sep 2010 |
| Total Posts: 8072 |
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| 19 Feb 2012 05:54 PM |
I've made many awesome incomplete things like a UDP chat network and a 3D renderer, which are *almost* working. But you know, "once you finish 90% of a project, you must finish the other 90%"...
I have a few very complete small games, which I'm proud for having them maintained and all, along with a project I'm working on which is related to my dad's work. :D |
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| 19 Feb 2012 05:58 PM |
@Varp, "What? No! I'm not addicted to writing parsers! I SWEAR!" It's okay, I know how you feel!
Working on a new Lua assembler for giggles. |
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Aaaboy97
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| Joined: 05 Apr 2009 |
| Total Posts: 6612 |
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| 19 Feb 2012 06:37 PM |
| Various games on my TI-84 for when I'm bored. |
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SQLi
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| Joined: 10 Jul 2011 |
| Total Posts: 1597 |
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LPGhatguy
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| Joined: 27 Jun 2008 |
| Total Posts: 4725 |
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| 19 Feb 2012 08:20 PM |
I've written several libraries for my TI-Nspire to aid in tedious things, render tests, engines, and whatnot. I've also got the basics written to a networked application translation library/service that allows community provided translations, and fill-in translations when they aren't available. I've got a C# version, with a Java, Ruby, and Python version in the works.
Aside from that, Skyrim mods and screensavers for Windows? |
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| 19 Feb 2012 08:59 PM |
| A few things for ROBLOX that I'm not sure we're actually allowed to have.. |
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| 20 Feb 2012 08:07 AM |
Just set up GLFW cuz i herd it does windowing and input.
some other day this week ima take my win32 code away and replace with glfw.
After a month i shall think wether i make a lame rendering class or a file-loading class. (probably textures) |
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| 20 Feb 2012 08:18 AM |
| I forgot to add: SourceMod plugins :D |
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| 20 Feb 2012 08:30 AM |
1. Randomly making stuff in LOVE2D. 2. My friends website from time to time. 3. Random stuff when I feel like it. |
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Legend26
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| Joined: 08 Sep 2008 |
| Total Posts: 10586 |
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| 20 Feb 2012 09:50 AM |
I haven't done too many things, actually, but I've done some things. Namely... 1) Bukkit plugin 2) App that made the minecraft server logs readable (it's all on a single line usually) 3) Played around a bit with SFML. Have yet to finish something. |
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redditor
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| Joined: 26 Jul 2011 |
| Total Posts: 182 |
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| 20 Feb 2012 02:48 PM |
| Program that encrypts and decrypts in a special language I made myself. |
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