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| 19 Feb 2012 02:22 PM |
Quick update on the recent changes in our 2 primary forts.
__main updates__ For one, the healthglitch has been fixed. Hurray! Now you can safely spray and pray without having to worry about health regenerating to its original position.
"How was this done?". I could've done it ages ago, but I kept thinking I'd wait till the release of Project BiB (which is coming really soon, by the way), but I got so annoyed at the issue that I wanted to fix it right away. It was done by removing the standard Roblox health regeneration script.
To counter the removal of the automatic health regeneration, healthkits have been added. These healthkits restore your health to your maximum capacity and have a recharge time of 1.5 minute. Funfact: These healthkits come directly from Project BiB (was too lazy to make another version).
__other things__ The SUF has been nerfed (from 100 damage to 90 damage, from 1.25s firerate to 2.2s firerate). The B55 has been buffed from 12/3 per burst to 14/3 per burst. Several fixes have been done to the flag, bomb, armory, generators and some building errors.
__
I hope this clears it up, thanks!
-{===>SS |
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| 19 Feb 2012 02:24 PM |
this is a more complex version of my post
complexness burns my eyes |
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| 19 Feb 2012 02:29 PM |
'I hope this clears it up, thanks!'
/implying that is wasn't clear in the first place? |
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| 19 Feb 2012 02:29 PM |
@callmelegobob Er, well there are multiple ways you can remove it. Either with a script that connects to your respawn, or a script in a gui that you spawn with.
And that idea of yours is possible and realistic, but it just wouldn't be much fun. Unless you think otherwise.
-{===>SS |
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alkia
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| Joined: 15 Nov 2008 |
| Total Posts: 25645 |
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| 19 Feb 2012 02:32 PM |
Is BiB done yet.
"I am the law; and no one; is above the law" ~Alkia |
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Tonitoni
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Benjonas2
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| 19 Feb 2012 02:32 PM |
| Well THAT'S great to hear... |
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| 19 Feb 2012 02:33 PM |
did you just do this remove:()healthglitch
-KTTDS |
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Benjonas2
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| Joined: 17 May 2011 |
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| 19 Feb 2012 02:34 PM |
Bah, my friend was going to fix it but he has RL troubles. He was going to use his own health system to fix it.
But this idea works too.
:=[OmniCorps Overseer]=: |
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| 19 Feb 2012 02:35 PM |
Good to see the health glitch is finally fixed. At least now no one will go "z0mg h4x0rz11111". Instead, they'll just go "z0mg sh13ld g0d m0d3 h4x0rz11111".
Oh well. |
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Benjonas2
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TDFall
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| 19 Feb 2012 02:37 PM |
ogmz
I have to do this now
onPlayerRespawned(blabhoaidhaoisdhfad)
plr.HealthV2orwhatever:Destroy() -- DESTROY EVERYTHING
--stuff
end |
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| 19 Feb 2012 02:38 PM |
SO EVERYONE REPLIES TO THIS POST BUT NOT MINE
:(
i feel unloved |
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Benjonas2
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| 19 Feb 2012 02:38 PM |
@TDFall
U NOB NAO U JUST ASPLODED MY CAR
Y DID U DO DAT U MEANIE
RAGE FACE
-Ben |
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| 19 Feb 2012 02:38 PM |
actually, the healthv2 thing is for the gui, the 'Health' script is the health regen. I know, it's stupid, why have 2 scripts.
-{===>SS |
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Benjonas2
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| Joined: 17 May 2011 |
| Total Posts: 6129 |
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| 19 Feb 2012 02:39 PM |
Hmm was that slayer I heard?
Naw it was just the wind.
-Ben |
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| 19 Feb 2012 02:39 PM |
| wait what ship does WIJ live on again |
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Benjonas2
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| 19 Feb 2012 02:40 PM |
@SS
Have 2 scripts so that you can do this and fix it and be boss because you fixed a health glitch and stuff.
Yeah.
-Ben |
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Benjonas2
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| 19 Feb 2012 02:41 PM |
@Cake
We do not live on a ship.
We live on a planet.
Sector 001.
Go to Holo Training Grounds Sinopia and you can see Sector 001 in the window.
-Ben |
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