3lex33
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| Joined: 08 Oct 2008 |
| Total Posts: 5220 |
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| 19 Feb 2012 12:11 AM |
| Can anyone help me not with script, but with script logic? Lets say i have 2 parts, which have coordinates built in and are either cframing to those coordinates, either being moved using bodyposition. What shall i do to make sure, that if 2 parts collides, they wont block each other? Making them uncoliding might mess up the moving. Making them move left or right wont make it sure, that they wont block each other. Anyone have ideas? |
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adark
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| Joined: 13 Jan 2008 |
| Total Posts: 6412 |
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3lex33
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| Joined: 08 Oct 2008 |
| Total Posts: 5220 |
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| 19 Feb 2012 12:14 AM |
| Magnitude between what? All nearby parts? |
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| 19 Feb 2012 01:05 AM |
| magnitude isn't effective if rotation is involved... |
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