lucas301
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| Joined: 28 Dec 2008 |
| Total Posts: 1307 |
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| 17 Feb 2012 09:25 PM |
| Is there a way to do KeyDown events without any tools equipped or something? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 09:42 PM |
| You need a tool or hopperbin. |
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| 17 Feb 2012 09:47 PM |
[http://www.roblox.com/Forum/ShowPost.aspx?PostID=63007015][1]
[1]: http://www.roblox.com/Forum/ShowPost.aspx?PostID=63007015 |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 09:51 PM |
@kingkiller
Just use a hopperbin... |
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lucas301
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| Joined: 28 Dec 2008 |
| Total Posts: 1307 |
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| 17 Feb 2012 09:52 PM |
| That's exactly what I didn't want to do. I wanted to detect when someone presses a key, but I didn't want to rely on them actually clicking on the hopperbin. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 09:54 PM |
| I see what you mean but why don't you just make them select it right away? |
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| 17 Feb 2012 10:12 PM |
| Because I sometimes need them to select it in a certain amount of time, such as with multiplayer interactions, and you can't always trust that they'll do it right away. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 10:15 PM |
| So could it in a certain amount of time and if they don't press it remove them from the game... |
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| 17 Feb 2012 10:16 PM |
| Now would you rather have to boot people from your game, or just add a function or let Roblox implement a feature as I suggested in S&I? |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 10:18 PM |
| I would do the first because only 20% Roblox accepts thoughs threads. |
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| 17 Feb 2012 10:20 PM |
| But I mean implying they read my thread. I'd rather them implement stuff to make things more... organized. |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 17 Feb 2012 10:27 PM |
| You know what they need! They need a method where you can favorite a game in agame! |
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| 07 Aug 2012 05:36 PM |
| NO [][][][][][[][][][][][[][][][][][][][[][]][]][][][][][][][][][[][][][][][][][][][][][[][][][ |
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