Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 18 Jan 2012 11:24 PM |
After nearly four decades of peace in the Kingdom of Kordannen a new threat has appeared on the northern border. From the Northlands the Queen of Frost, as she is known for none know her true name, has raised an army of both the sparse tribes in the north and her own icy minions. Now this army masses just to the north of the border, and those few scouts who return report that it is of a size unparalleled in the lands around Kordannen. King Berdan of Kordannen sent emissaries to request aid from the surrounding lands only to find that the Legions of Orathos to the east could spare no men for they were needed for a campaign against the dark elves, the Republic of Kathnir responded by banishing the emissary from their lands on account of an ancient grievance, and other lands either could only spare a token force or wold send none at all. Now skirmishes are breaking out along the Boarder with the Northlands and it will not be long before it is a full blown war the Kordannen cannot win. But there is a ray of hope, a scholar at the royal library uncovered the brittle yellow pages of an ancient treaty. The treaty was one of mutual aid with the Giants of the West, beyond the Icefang Mountains. Two centuries ago a man could have taken a leasurely stroll through the valleys of the Icefang Mountains, but now it is infested with foul beasts, brigands, and other threats. King Berdan sent out a message to many of the great heroes of the lands, requesting their aid in this matter. His scholars found an ancient weathered map of the mountains and the lands beyond and had it transcribed onto newer, sturdier parchment. The Mission Berdan gave the heroes was to deliver a letter with plea for aid on account of the ancient treaty through the frozen peaks where death and cold stalk all. However it remains to be seen if the giants will honor this ancient alliance, let alone remember it. Notes You can play a member of the group brought togather by the king or you can play someone else and join up with the group or attempt to oppose them later If you are in the group assembled by he king you aren't some farmer who barely knows how to swing a sword, you are a very skilled warrior/mage/whatever who could easily handle a group of bandits. There may be supporting NPCs frequently If people working to oppose the group assembled by Berdan outnumber or can easily overpower them then I will give the group NPC allies to even the scale If thread progress grinds to a halt I will throw in random encounters to get things moving again
Rules Use common sense You can die (but will probably only do so if you break rule 1.) Your CS must be accepted If you want to be in the service of the Frost Queen PM me If I need to I will expand this list of rules
Note: I cannot stress this enough if you are part of the group sent by the king you are very skilled in combat and have survived more than a few battles.
CS Name: @ge: Race: (human, elf, dwarf, half elf, drow, gnome, halfling, etc. (preferrably D&D race (civilized races only for the group the king sent)) Class: (just come up with something) Weapons: Armor: Gear: (that is not a weapon or armor) Appearance: Bio: Theme music: (optional) Other: (optional) |
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| 19 Jan 2012 12:00 AM |
CS Name: Kodlak Frostmane
@ge: 47
Race: Human
Class: Death Knight
Weapons: Long Sword of Icy Touch, Dual Daggers of the Frozen Tundra and Shield of Deathly Ice.
Armor: Full-set of Frost Knight armor, including helmet. This armor is armor that King Berdan gave to me to resistance most of the damage that the queens warriors swords do. I also have an arrow pouch with steel arrows with Ancient Bow of the Freezing Mountains.
Gear: I have a battle shout that blasts my enemies away and I also another shout that makes me sprint through thin air.
Appearance: Kodlak has long blonde hair with a blonde beard with lots of scars. He also has red face paint on. He is 6"4 with a athletic build. Weighing about 250 pounds.
Bio: His father trained him since he was 10 in sword fighting and shouting. His father died to the queen's warriors, now he is in a rage unleashes power against them. He will not stop until all the warriors are defeated. He is always angry at almost everyone.
Theme music: Abracadavre by Elena Siegman or "Ascension music from black ops".
Other: None |
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| 19 Jan 2012 05:28 AM |
"Kodlak"
"Shout"
Skyrim, I can see it. |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 11:46 AM |
(Sorry, not accepted. This setting isn't even related to Skyrim and I took no elements from Elder Scrolls at all.) (Greymane is what tipped me off.) |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 08:48 PM |
I'll join. Eventually.
After all, your RPs are always good. |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 08:52 PM |
| (thank you NotOurFinestMoment) |
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| 19 Jan 2012 08:57 PM |
| (Perhaps I'll join, if I ever take time off to make a CS. :L But, this RP has pricked my interest. Bookmarked.) |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 09:27 PM |
Name: Horace Bernado @ge: 46 Race: Dwarf Class: Commander Weapons: War ax, war hammer, short sword, 3 throwing axes, arbalest (all of his weaponry is enchanted in one form or another) Armor: Dwarven mithril platemail, tower shield enchanted to resist all but the most powerful of blows without any harm to its wielder. Gear: Standard adventurer's kit, climbing gear, canvas, camouflaged cloak, small pickax and hatchet Appearance: 4'11", burly, bushy black beard and hair, tunic of muted tones, warm brown eyes. Bio: Horace Bernado is the legendary (at least to dwarves) hero of Horacio's shaft, a mine that cracked into the underdark located in the south west of the kingdom. At one point the drow made an attempt to seize the mine as a path to the surface but Horace and a few of the guards stood their ground and stopped what could have been a devastating invasion. It is said at one point the other guards were pushed bck and it was he alone who held the dark elf forces at bay. When asked he attributes his success to the strength of his men and a convenient choke point. Theme music: Two Steps From Hell - To Glory Other: He has been designated the guide of the group, as he is one of only a few people who has any real experience in the region (albeit limited experience) |
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RJ1995
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| Joined: 27 Mar 2008 |
| Total Posts: 6712 |
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| 19 Jan 2012 09:38 PM |
Name: Harold Grim Ag/e: 37 Race: Human.
Class: Sergeant.
Weapons: Morningstar, Kite Shield, Glaive. Armor: Harold's armor consists of ch/ain-ma/il gloves, a Tabard displaying the Frost Queen's Coat of Arms (Whatever it may be) over a ch/ain Haubergeon, steel greaves, and a pig faced Klappervisor. All of these items are lined with fur, though most of it is around the greaves and gloves. Gear: Survival gear, including medical supplies.
Appearance: Harold is a beast of a man, standing at an almost impractical 6'5 and possessing a very burly build. He is an unshaven man, both on his face and on his body, due to the chill of the Northern Lands. His hair is bleach blonde, and his eyes are dark brown. Though his hair is long, and his beard rather large, he keeps both well-groomed, and in tight ponytails.
Bio: Harold was born and raised within the Northlands, in a more civilized area. His father was a professional soldier, his mother a Camp Follower. From his father he learned the ways of war, and based his life around it.
Harold spent many ye/ars earning his living through the sword, slaying dangerous wild beasts (Though others insisted that they be called 'bandits') and protecting locals who could afford his services.
When the Frost Queen arose to power, Harold was quick to join her forces. He found himself yearning for greater combat, greater glory, and greater pay. Most of all, however, he was driven for a hunger to be around his fellow warriors, to revel in the bloodshed they would cause together. He is fiercely loyal to his brothers in arms, and to some extent the Frost Queen.
Theme music: Two Steps From Hell- To Glory. Other: Servant of the Frost Queen. |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 09:40 PM |
(accepted.) (for future reference to all players: you may have multiple characters.) |
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podraptor
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| Joined: 13 Oct 2008 |
| Total Posts: 19826 |
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podraptor
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| Joined: 13 Oct 2008 |
| Total Posts: 19826 |
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| 19 Jan 2012 09:56 PM |
Name: Polak Ben @ge: 38 Race: Human Class: Cavalier Weapons: Long Iron Sword in a Brown Leather Sheath that hangs unto his belt, An Iron Long Dagger that is in it's sheath buckled to the side of his Left Tibia. Armor: Underneath Brown Cloth and Linen Robes of Cotton and Wool that he wears, he has worn a Bronze Cuirass. His Robes are thicker on his shoulders, and he has a Hood which is used to periodically obscure his Iron Skullcap with a Nose Visor. Gear: He also has a Leather bag of Rations and minor utilities and oddities such as bandages and herb potions. Appearance: A Caucasian Skin Tone, he has Light Blue Pupils and Brown Hair, which was grown into a Full Beard with Tangled Hairs and that runs along His Jawline to his Sideburns. He is of Average Build and is 5 feet and 9 Inches in Height. Bio: Polak Ben had previously been enlisted into the army of King Berdan. His experience made him a renowned veteran warrior in the service. Unfortunately, Polak retired early for a false accusation of treason and joined a band of Holy Men who study dreams and visions, believing that they are a source of all life itself. Desperate, the King has called upon him again. Polak is aware of the danger that threatens all people, and this time he is willing to fight. Theme music: None. Other: None. |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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podraptor
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| Joined: 13 Oct 2008 |
| Total Posts: 19826 |
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| 19 Jan 2012 10:10 PM |
| (I would also like to say that Polak is a very experienced tracker and traveler as well, due to his times as a Holy Man traversing the world and preaching.) |
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| 19 Jan 2012 10:14 PM |
Name: Ulfric Horwik @ge:23 Race: Human Class: Thief Weapons:Twin Orcish Daggers, Elven Bow, Steel Arrows (101), Armor:Light Orcish Armor, Light Orcish Boots, Light Orcish Gloves, Black Hood, Crow Mask Gear: Medical Kit, Sword Hilt (5), Scroll of Thives, Gold (23) Appearance: Ulfric is a Skinny man weighing about only 130 Lb and standing at 5"7 but he is quick at his Feet and a Sneaky Fellow Bio:Ulfric was born a Orphan he's parents dieing in a fire Ulfric has seance then Learned from the best on how to Steal, Ki11, Drink, And Steal yes he REALLY loves Stealing he was eventuly caught and Sceduled for Excution unless. He became a Soilder since then he has Participated in many battles and a Trusted Spy. Theme music: Headstrong by Trapt Other: Ulfric is a perfect person to call for Assasination, Stealing Private Documants and Perfect Fast Talker |
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| 19 Jan 2012 10:17 PM |
| Ulfric has Brown eyes Brown hair styled into a Ponytail and a Beard styled into a Royale |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 10:22 PM |
| (Major flaw in that logic: the policy with thieves here is that they get a prison sentence, second offense is a hand cut off, third they get shortened. Joining the army does not get one reprieve from that. If anything they wouldn't want you because you would be considered untrustworthy. A person with a history of theft and a lack of trust would not be likely to be sent on a mission of dire importance. This falls under rule number 1. If you want a similar play style with the possibility, try an assassin with glorious service in the name of the king.) |
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RJ1995
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| Joined: 27 Mar 2008 |
| Total Posts: 6712 |
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| 19 Jan 2012 10:25 PM |
(Uploading character generation mainframe.....Initializing roleplaying content....Done.)
Name: Delvyn the Quick-Witted @ge: human equivalent is 36 (I don't know how gnomes age.) Race: Gnome Class: Stormcaller Weapons:His staff, the elements of nature Armor:Druidic cloak Gear: Rune of protection, 30 gold coins. Appearance: 3.5 ft tall, stocky build, light hair, geen eyes, fair skin. Wears his navy blue druid's cloak, leather boots, and a blue tunic with brown leggings. Bio: Delvyn is a curious creature. While most gnoms in his city are inventing their merry lives away, Delvyn learned the art of harnessing the elemenal powers of the storm. He often travels abroad, as he seems to have an insatiable thirst for new adventures. Theme music: Zelda OoT- Song of Storms Other: Delvyn is rarely serious, if ever.
(I also have another character, whom I'll introduce when the time is right. >:)
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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RJ1995
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| Joined: 27 Mar 2008 |
| Total Posts: 6712 |
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| 19 Jan 2012 10:33 PM |
| (Great! When do we begin? Delvyn is starting to grow restless!) |
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Kerion
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| Joined: 24 Apr 2009 |
| Total Posts: 18124 |
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| 19 Jan 2012 10:36 PM |
| (twenty minutes, I need to chase down some notes.) |
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