|
| 15 Feb 2012 01:18 PM |
This script is something that I think is impossible. I tried it 10 times about 10 different ways. The script is suppost to be awarded when one of my RPG Bosses die (Not real Robloxian players but AI) but I couldnt figure it out. The closes I got was with some thing like this if game.Workspace.AI.WoodfireBoss.Humanoid.Health = 0 then Then it would have the sword parent andthen the badge awarder. But it never seems to work. Any ideas? Do you know if this is possible? |
|
|
| Report Abuse |
|
|
TNTxERIC
|
  |
| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
|
|
| 15 Feb 2012 01:27 PM |
Is AI a model?, if so do you have any other models called AI?
-pointless siggy- |
|
|
| Report Abuse |
|
|
|
| 15 Feb 2012 01:31 PM |
Try a .Died event for the boss.
http://wiki.roblox.com/index.php/Died_(Event)
† KMXD † |
|
|
| Report Abuse |
|
|