cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 13 Feb 2012 05:44 PM |
I need help putting scripts on my base to kind of booby trap it when we have raids. Can you please post scripts for defences that can function. Thanks
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| 13 Feb 2012 06:00 PM |
| What good would they be? I mean you can reset now from the menu. |
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cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 13 Feb 2012 07:03 PM |
| Seriously this is a serious post |
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cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 13 Feb 2012 07:04 PM |
| My group needs a scripted base so we have an advantage |
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swmaniac
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| Joined: 28 Jun 2008 |
| Total Posts: 15773 |
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| 13 Feb 2012 07:24 PM |
script.Parent.Touched:connect(function(hit) hit:BreakJoints() end)
Insert into bricks, scatter bricks in random locations.
Done. |
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| 13 Feb 2012 07:34 PM |
@Sw
script.Parent.Touched:connect(function(hit) hit.Parent:BreakJoints() end)
???
† KMXD † |
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swmaniac
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| Joined: 28 Jun 2008 |
| Total Posts: 15773 |
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| 13 Feb 2012 08:21 PM |
What if the hit is a child of workspace? (Debris from an explosion)
That would be BAD. |
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| 13 Feb 2012 08:22 PM |
Oh, I thought you wanted to kill a player... :S
† KMXD † |
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cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 14 Feb 2012 03:21 PM |
| Hey night Mere pm DCM7734and join Tbate and tell dcm that u would like to help on the Tbate base and that cioaonk refers u |
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cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 16 Feb 2012 02:27 PM |
npe just anybody except a group
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cioaonk
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| Joined: 08 Jul 2011 |
| Total Posts: 7 |
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| 17 Feb 2012 10:36 AM |
maybe have something that affects everybody but a certain group
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