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| 10 Feb 2012 04:41 PM |
| Really i only need to know were to put the objects, i know to have only one person see a billboard gui put it under playergui, but with regular parts and models where do you put it? |
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mage11561
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| Joined: 03 Sep 2008 |
| Total Posts: 13217 |
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| 10 Feb 2012 04:42 PM |
make them local parts and use currentcamera is what i've heard,
but i don't know how to do that, but i believe that's how you would do it. |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 10 Feb 2012 04:47 PM |
Put the part, or model in the 'CurrentCamera'.
Workspace.Part.Parent = Workspace.CurrentCamera |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 11 Feb 2012 08:06 AM |
Ok now it only works under build mode... where it does nothing. HELP here is the main part of the script:
local Map = game.Debris.Map:clone() -- Its really part of a map only i see... function work(child) wait(5) if game.Players:findFirstChild(child.Name) then Map.Parent = game.Workspace.CurrentCamera end end
Like i said, it works under build mode but not on a live server... |
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| 11 Feb 2012 08:07 AM |
| I ment where it doesnt help because only o could see it anyways. |
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Colt324
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| Joined: 19 Aug 2009 |
| Total Posts: 1562 |
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| 11 Feb 2012 09:29 AM |
| Put your script in a LocalScript, in the StarterPack. |
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| 11 Feb 2012 05:07 PM |
| CMON it still isnt working >_> ive done every thing with these i know, if you need the script to see whats wrong and help just ask ok? please help!!!! |
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| 11 Feb 2012 07:22 PM |
| Oh well guess ill figure it out later... |
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