TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 10 Feb 2012 04:47 PM |
Sorry if I'm requesting but I have no idea 1.How do you make a script that detects if a Humanoid is 5 studs within you?
2.How do you make a script that detects if you have a tool equipped? So far this is what I got for this: game.Workspace.Tool:connect(onEquipped) == false
Please help |
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mage11561
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| Joined: 03 Sep 2008 |
| Total Posts: 13217 |
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| 10 Feb 2012 04:49 PM |
http://wiki.roblox.com/index.php/Magnitude http://wiki.roblox.com/index.php/Region3
have fun |
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TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 10 Feb 2012 04:50 PM |
Thanks again mage
-pointless siggy- |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 10 Feb 2012 04:52 PM |
[1] mag = (Workspace.Part1.Position - Workspace.Part2.Position).magnitude if mag <= 5 and Workspace.Part2:findFirstChild("Humanoid") then --code end
[2] if Tool.Enabled == true then --code end
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mage11561
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| Joined: 03 Sep 2008 |
| Total Posts: 13217 |
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| 10 Feb 2012 04:55 PM |
actually you could just make a 5/5/5 region around you, and if anything enters it with a humanoid then whatever.
you wouldn't need magnitude. |
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TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 10 Feb 2012 05:16 PM |
How exactly would you do that? Sorry I'm a bad scripter this is all I have: local start_point = Vector3.new(1, 1, 1) local end_point = Vector3.new(6, 6, 6) Region3.new( Vector3.new( math.min(start_point.X, end_point.X), math.min(start_point.Y, end_point.Y), math.min(start_point.Z, end_point.Z) ), Vector3.new( math.max(start_point.X, end_point.X), math.max(start_point.Y, end_point.Y), math.max(start_point.Z, end_point.Z) ) )
-pointless siggy- |
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TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 10 Feb 2012 09:22 PM |
Please excuse my last post @UFAIL2 For number 2 I'm getting this out of the output:
Workspace.Teleport Gui:5: unexpected symbol near 'if'
here is my whole script:
mag = (Workspace.TNTxERIC.Torso.Position - Script.Parent.Parent.Parent.Character.Torso.Position).magnitude function Click() if game.Workspace.TNTxERIC.Humanoid.Health == 100 and game.Workspace.TNTxERIC.Humanoid.WalkSpeed == 16 and if Tool.Enabled == false and if mag <= 5 and Workspace.Part2:findFirstChild("Humanoid") then game.Workspace.TNTxERIC:MoveTo(game.Workspace.Teleport.Position + Vector3.new(0,3,0)) end end end end script.Parent.MouseButton1Down:connect(Click)
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| 10 Feb 2012 09:59 PM |
mag = (Workspace.TNTxERIC.Torso.Position - Script.Parent.Parent.Parent.Character.Torso.Position).magnitude script.Parent.MouseButton1Down:connect(function() if game.Workspace.TNTxERIC.Humanoid.Health == 100 and game.Workspace.TNTxERIC.Humanoid.WalkSpeed == 16 and Tool.Enabled == false and mag <= 5 and Workspace.Part2:findFirstChild("Humanoid") then game.Workspace.TNTxERIC:MoveTo(game.Workspace.Teleport.Position + Vector3.new(0,3,0)) end end)
It's not easy being cheesy. I love Marilyn Mason,Sucicide Silence, and IWABO. Baseplate Maker Plugin here: http://www.roblox.com/Baseplate-maker-plugin-item?id=71012144
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TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 10 Feb 2012 11:39 PM |
@Level how do I make it so everyone teleports, not just me?
-pointless siggy- |
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| 10 Feb 2012 11:54 PM |
mag = (Workspace.TNTxERIC.Torso.Position - Script.Parent.Parent.Parent.Character.Torso.Position).magnitude script.Parent.MouseButton1Down:connect(function() if game.Workspace.TNTxERIC.Humanoid.Health == 100 and game.Workspace.TNTxERIC.Humanoid.WalkSpeed == 16 and Tool.Enabled == false and mag <= 5 and Workspace.Part2:findFirstChild("Humanoid") then for _,v in pairs(game.Players:GetPlayers()) do if v.Character then v.Character:MoveTo(game.Workspace.Teleport.Position + Vector3.new(0,3,0)) end end end end)
It's not easy being cheesy. I love Marilyn Mason,Sucicide Silence, and IWABO. Baseplate Maker Plugin here: http://www.roblox.com/Baseplate-maker-plugin-item?id=71012144
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