drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 03 Feb 2012 08:44 PM |
What would be the best way to make a realistic splat, like a blood spat. If you have an example, post the link. I'm trying to make a realistic splat also.
~drmiewlo |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 03 Feb 2012 08:54 PM |
Yes.
http://www.roblox.com/----item?id=66000911
You know what it is for. :)
Serious:
CFrame a bunch of thin CylinderMeshs.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way." ~pauljkl |
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| 03 Feb 2012 09:04 PM |
| What theopfor said, or you could just make a decal with fantastic shadowing. |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 07 Feb 2012 03:25 PM |
I don't want to use a billboard gui; it'll look glitchy if the splat hits a wall. I also don't want to use a bunch of little cylinders because it won't look good(perhaps you meant spheres?) Even if I did use spheres though, it still wouldn't look realistic.
~drmiewlo |
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69scott69
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| Joined: 30 Jan 2011 |
| Total Posts: 6136 |
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| 07 Feb 2012 08:24 PM |
| He meant to CFrame the cylinders into the ground/wall/whatever. You didn't state that you wanted it to be a splat effect when something gets hit. |
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Paramore2
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| Joined: 07 Sep 2009 |
| Total Posts: 6402 |
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| 07 Feb 2012 08:26 PM |
| I have a puddle of water in one of my places, all it is, is making cylinders of all different sizes and cframing them and messing with the meshes. |
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| 08 Feb 2012 02:15 AM |
| I have NO idea how to script but mabye the screen could go faint red and some red splotches using a GUI when you die? |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 08 Feb 2012 02:28 PM |
| I want it so other players can see it; it's not even for a war game that I want it for. It's for when you shoot a Parasite, it splats. |
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TNTxERIC
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| Joined: 20 Nov 2010 |
| Total Posts: 2689 |
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| 08 Feb 2012 02:35 PM |
| Make the script insert a transparent block with a blood splat decal on it whenever "Bullet" hits anything |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 08 Feb 2012 02:44 PM |
| Same concept of a Billboard gui, would look glitchy if it hit a wall. The parasites happen to be right next to a wall unfortunately. |
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| 11 Feb 2012 06:26 AM |
| I see...So when you shoot them...They splat...Well I have a game on the DS called Wario Ware DIY where you can almost "Script" Your things with swiches (So like when: When parasite is tapped turn switch on. Then on the blood menu you put: when parasite switch turns on: attach to parasite and animate...) I still have no idea how to script but mabye its like that? So mabye you could put on ROBLOX: When bullet model comes into contact with parasite make blood mesh visible(Like you had an invisible blood mesh attached to it) and make parasite invisible...I dunno... |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 11 Feb 2012 10:44 AM |
Something like that. script.Parent.Touched:connect(function() script.Parent:Splat(Color3.new(255/255,0/255,0/255)) end
~drmiewlo |
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| 12 Feb 2012 04:58 AM |
| I see...I know about Parents and Children and workspaces and all that stuff...but I dont actualy know how to script... |
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