Walyn
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| Joined: 30 May 2007 |
| Total Posts: 14570 |
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| 08 Feb 2012 12:27 PM |
This is not the thread to sign up for the roleplay, or to discuss the roleplay. That thread is here:
http://www.roblox.com/Forum/ShowPost.aspx?PostID=62160947
MAP: http://www.roblox.com/WalynSalts-Place-place?id=70847748
You will use this map to know what is going on and to keep up with your items. Be sure to notify me if I miss anything.
Remember, no metagaming will be tolerated. If your character doesn't know something, but you (the player) does, you can't act like your character knows it.
==== Team A ==== You have entered the Dungeon of Powergrab, and find yourselves in a small room, with a single doorway. Looking through the doorway, you see a hallway, and a green-skinned humanoid.
==== Team B ==== You have entered the Dungeon of Powergrab. You are in a small room with only one exit, and you notice a green-skinned humanoid with slightly pointed ears carving into a wall.
==== Team C ==== As you enter the Dungeon of Powergrab, you hear the sounds of skittering insects. The walls are formed out of unsmoothed solid rock, and ahead of you is a cave. |
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magma72
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| Joined: 23 Jun 2010 |
| Total Posts: 5114 |
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| 08 Feb 2012 04:36 PM |
| I shiver at the insects crawling over the ground, just the sight of these things makes me uncomfortable. |
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| 08 Feb 2012 04:43 PM |
| "Pfft, We just need to go through that cave! This is gonna be easy!" I say, not sure of myself though "Well what are you all waiting for?" I said shivering as i entered the darkness |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 08 Feb 2012 07:07 PM |
"I will talk to this strange thing." I inform the rest of my team. I step forward, drawing my long sword and resting it upon my shoulder in case it tries something.
"Hail." I greet the green creature. |
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jjjmmm08
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| Joined: 09 Sep 2008 |
| Total Posts: 1515 |
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| 08 Feb 2012 07:10 PM |
| "Hey, guys, I'm going to go see what that green thing is." I say, grabbing my sword. "Hope it has food,money, or weapons. I'm going to need those." |
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Walyn
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| Joined: 30 May 2007 |
| Total Posts: 14570 |
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| 08 Feb 2012 07:24 PM |
(Note: I will post the next part (what the NPCs do, etc.) after everyone has posted, or after 24 hours. If people have not moved within 24 hours, I will move for them (do not worry, I am not going to make your characters cast "kill this foo" on themselves.))
(no, "kill this foo" is NOT a real spell.) |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 11 Feb 2012 10:46 PM |
| (I am pretty sure it has been 24 hours.) |
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magma72
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| Joined: 23 Jun 2010 |
| Total Posts: 5114 |
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| 11 Feb 2012 10:49 PM |
| (More then that actually...) |
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| 12 Feb 2012 01:17 PM |
Very sorry for the wait, had some stuff I needed to do in that "real life" thing people keep talking about.
==== Team A ==== == Paladin ==
You approach the green creature, and notice him grinning mischeviously. He draws a short blade from his simple clothing. You hear three more blades unsheath to your left.
== No-Posts ==
The Ranger, Monk, and Knight follow you, readying their weapons.
==== Team B ==== == Oracle ==
(Foresight) The most probable fight in the future is at a bridge, near a waterfall. You see some green creatures fishing in the river made by the waterfall.
== Soldier ==
The green creature, which you recognize as a goblin, screeches and runs away through a hallway to the right.
== No-posts ==
The Rogue and Priest leave the room.
==== Team C ==== == Sorcerer ==
You enter the cave, and a spider enters the section of cave you are in from a passage to the right, near a cave-in. The spider hisses into the passageway, and then at you.
== Wizard ==
You notice that the spider facing the Sorcerer is ready to attack.
== No-posts ==
The Bard's keen ear hears more spiders coming, one being especially large. The Beserker leaves the room, drawing his greataxe and taking on the aspect of the Bear. |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 12 Feb 2012 01:27 PM |
| "We had better give pursuit, for who knows what trouble it could stir?" I walked ahead, carefully observing for traps. "Rogue, could you check for any traps and disable them?" |
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| 12 Feb 2012 02:10 PM |
I follow the Soldier. "I've checked with my insight. The next fight, that I can find out at this current time, is going to be near a bridge and a waterfall." I look around. "I don't think any are in the immediate vicinity. |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 12 Feb 2012 02:21 PM |
| I nodded curtly. "That is good. We still don't know how well these traps are hidden." |
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sox86
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| Joined: 01 Jan 2011 |
| Total Posts: 1792 |
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| 12 Feb 2012 02:24 PM |
| I sigh swinging my axe carelessly, at the bear. |
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jjjmmm08
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| Joined: 09 Sep 2008 |
| Total Posts: 1515 |
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| 12 Feb 2012 02:25 PM |
| I dash to the green creature, carefully slashing at it, trying not to make any sound. |
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Walyn
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| Joined: 30 May 2007 |
| Total Posts: 14570 |
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| 12 Feb 2012 02:32 PM |
| (sox, you took the aspect of the Bear (+10 health, +2 damage), there is no bear) |
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sox86
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| Joined: 01 Jan 2011 |
| Total Posts: 1792 |
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| 13 Feb 2012 07:52 PM |
I failed to mention an update to the Trapbreaker skill:
Mechanic (active) - You can fiddle with devices to make things work differently. If the device is hidden, make a 1 to 10 (1d10) roll to see if you find it. Destroy - This requires no roll. You smash the device, trying to make it cease to work. This may have unintended side effects. Disable - You roll a 1 to 10 (1d10) to see if you disable the device. Dismantle - You can take parts from a disabled device. Delay - You roll a 1 to 10 (1d10) to see if you make the device stop working for 1 to 4 (1d4) posts.
==== Team A ==== == Paladin ==
You have stumbled into a barracks of goblins!
You hear the clanging of metal from a more heavily-armored goblin, who bellows, "Stay still, adventurer, if you want to keep standing."
== No-Posts ==
The Ranger, Monk, and Knight are unable to reach you, being blocked by three goblins that came out of the hall you passed.
==== Team B ==== == Oracle ==
You follow the Soldier, talking.
== Soldier ==
The green creature goes into the path to the right, further down the hall.
== Rogue ==
You detect no traps.
== No-posts ==
The Priest follows the Oracle.
==== Team C ==== == Beserker ==
You attack the spider, thinking it is a bear. (11 damage) You see two more spiders enter from a tunnel. As you see the spiders, the one you attacked bites your leg, dealing 4 damage.
== No-posts ==
The Sorcerer attacks the spider with Acidic Spit that hit the Beserker for 3 damage. The Wizard uses Mend on the Beserker, healing 1 health. The Bard moves closer. |
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| 14 Feb 2012 02:27 PM |
| Back up, Then try to use Acidic spit again |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 14 Feb 2012 02:44 PM |
| "Perhaps we shouldn't pursue it?" I suggest to the rest of my team. "Could be an ambush." |
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Xzerizon
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| Joined: 16 Aug 2011 |
| Total Posts: 2174 |
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| 20 Feb 2012 06:02 PM |
| "Agreed. I wouldn't puruse, but if it was our last option, there aren't any traps ahead. For now." |
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