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| 07 Feb 2012 08:29 AM |
Ok, well I made a simple hopperbin to turn you into a ball, but I want it to roll toward your mouse. I used BodyPosition for this, it works fine.. But it WONT set the position to mouse.Hit.p.. Help!
coroutine.resume(coroutine.create(function() while wait() do bp.Position = mouse.Hit.p end end))
Help me out? Any help is appreciated! :) |
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| 07 Feb 2012 08:44 AM |
| 6 views and no responses? D: |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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Trioxide
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| Joined: 29 Mar 2011 |
| Total Posts: 32902 |
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| 07 Feb 2012 10:19 AM |
| Lol, its fine.. My friend figured out the problem :3 |
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Oysi
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noobkid
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| Joined: 17 Sep 2007 |
| Total Posts: 649 |
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| 07 Feb 2012 12:47 PM |
@oysi "^^
Ignore that. :L"
lrn2rd |
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Oysi
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noobkid
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| 07 Feb 2012 01:26 PM |
| I think,that nobody really cares :p |
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Oysi
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C0D3Y
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| Joined: 24 Jul 2010 |
| Total Posts: 1692 |
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| 07 Feb 2012 03:22 PM |
| Make an invisible brick where they clicked, then use the humanoid :MoveTo() method to move them towards it. Would that work? |
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