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thej10
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| Joined: 20 Dec 2011 |
| Total Posts: 207 |
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| 04 Feb 2012 09:08 AM |
| No support 3D gives me a headache almost always,and those glasses are uncomfortable. |
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| 04 Feb 2012 09:33 AM |
| You need a special screen for 3 dimensional. |
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iguodala
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| Joined: 24 Dec 2010 |
| Total Posts: 16467 |
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| 04 Feb 2012 09:37 AM |
no support
♦Dream/Future Job: Head Janitor of the C.I.A. Yeaah I see u jealous♦ |
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| 04 Feb 2012 09:50 AM |
No support. 3D Display through the red and blue glasses is cheap, hurts most people's eyes, and degrades color a ton. Even with the option to turn it off, it wouldnt be used much.
I'd rather have full color than see blue and red pictures look like their an inch off my screen. |
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| 04 Feb 2012 10:04 AM |
This is roblox-not a nintendo 3ds.
~In one hand, I have an egg, In the other, a nickel. |
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Cahier
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| Joined: 20 Jul 2010 |
| Total Posts: 1796 |
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| 04 Feb 2012 10:20 AM |
| Roblox is 3D.... ever notice how in a game you can see your characters arm the side of it and sholder all at ouncE?... even if it isnt popping out at you like a movie it is basicly already 3D |
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natjdog09
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| Joined: 16 Jan 2010 |
| Total Posts: 1370 |
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| 04 Feb 2012 10:23 AM |
| This is ROBLOX, this isn't a game we're going to end up playing on our nintendos. Also- 3D glasses have been known to cause major migrains. So, no support. |
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cobalt10
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| Joined: 21 Jul 2008 |
| Total Posts: 7371 |
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| 04 Feb 2012 10:48 AM |
The amount of stupidity on this thread is mind blowing.
If you don't want a stereoscopic anaglyph, turn it off. That way, the people who don't want it don't have it and the people that want it do.
And no. You don't need a special monitor for it. A regular 60 Hz LCD can support anaglyph and both forms of polarized 3D systems.
Moreover, 3D is making strides. The 3Ds has glassesless 3D, TVs now have both polarized and glassesless. Movies are in polarized. Hell, even games ranging from Minecraft to Crysis 2 all have built-in 3D APIs and most nVidia graphics cards support injecting anaglyph and polarized 3D APIs into any 3D-rendered image.
If ROBLOX doesn't make some sort of 3D feature, they will be left in the dust very soon. And, instead of pioneering technology, they will then have to struggle to keep up as they fall even further behind than they are already.
Support. There is no feasible reason not to. |
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MAXVILE1
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| Joined: 04 Apr 2011 |
| Total Posts: 903 |
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| 04 Feb 2012 10:51 AM |
No just no And i think roblox is follow mcs back becuause mc eirther got more players or is just more advanced roblox will screw up making it pay to play
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| 04 Feb 2012 10:54 AM |
| Roblox will have there own ideas for 3d and no support |
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| 04 Feb 2012 11:04 AM |
| no, you need a certain screen for 3D, also what is the point? |
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cobalt10
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| Joined: 21 Jul 2008 |
| Total Posts: 7371 |
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| 04 Feb 2012 11:04 AM |
"making it pay to play" -- Who the hell said it would be pay to play?
~S&I: home to those who don't understand Rule 19 or 20, pit stops for those who do.~ |
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bvalere
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| Joined: 26 Jan 2009 |
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Crazace
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| Joined: 06 Dec 2010 |
| Total Posts: 3414 |
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| 04 Feb 2012 11:05 AM |
This is a great idea, but I just can't make myself support this. Sorry.
~CraZ |
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babawaga
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| Joined: 27 Nov 2009 |
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| 04 Feb 2012 11:10 AM |
@gearhelper
For the type of 3D he's talking about (Blue and Red Glasses (Dont know the real term for it)) it would be pretty cheap, I'd think. |
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| 04 Feb 2012 11:40 AM |
That would be nice.
I am epic win. I bet you wish you had a Haiku Signature. |
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| 04 Feb 2012 11:42 AM |
| The term for it, I believe, is Stereotopic 3D. |
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StormyGuy
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| Joined: 07 Jul 2011 |
| Total Posts: 190 |
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| 04 Feb 2012 11:59 AM |
1. u need a special moniter 2. u cna't just put red and blue stuff to make it 3-D on ROBLOX, it's based on your resolution and LED's |
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Faxu
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| Joined: 08 Feb 2010 |
| Total Posts: 2937 |
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| 04 Feb 2012 12:03 PM |
To all people who say you need a special "screen". First of all, you don't. Second of all, it's called a "monitor", learn it. |
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| 04 Feb 2012 12:18 PM |
Fax, Screens = monitor.
You are not proving that you're smarter than us by saying that. |
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cobalt10
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| Joined: 21 Jul 2008 |
| Total Posts: 7371 |
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| 04 Feb 2012 12:30 PM |
"That would cost alot of money!" -- All you have to do is rerender the image with a red hue based a few pixels to the left, and a blue hue a few pixels to the right, multiplied by how far the object is from the current camera. We can already do that via scripting, almost. It's dirt cheap to create an anaglyph.
~S&I: home to those who don't understand Rule 19 or 20, pit stops for those who do.~ |
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josac1234
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| Joined: 26 Apr 2010 |
| Total Posts: 831 |
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| 04 Feb 2012 12:35 PM |
Mabey...Just mabey... Okay I suppose a Special Ad-On Or Toggle. Support. |
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