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| 03 Feb 2012 11:19 AM |
| Is it possible in game to turn Classic Chat on and off? |
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Trigital
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| Joined: 14 Jan 2012 |
| Total Posts: 133 |
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| 03 Feb 2012 11:27 AM |
What I'm trying to do is make a 'public' and 'private' command for the chat, yet for some reason this doesn't work:
game.Players.ClassicChat = false
Do I need to use a local script? |
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Trigital
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| Joined: 14 Jan 2012 |
| Total Posts: 133 |
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| 03 Feb 2012 01:07 PM |
| Oh, I see. Unless I change it to BubbleChat and make a GUI for it, of course. |
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| 03 Feb 2012 01:54 PM |
If you make a way of supersafechat communication with other players other than limint gtext like the bubblechat
enjoy your ban |
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| 04 Feb 2012 09:22 AM |
I'm not going to do that...
I meant change the game to BubbleChat and reproduce what people say in a GUI. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 04 Feb 2012 11:10 AM |
@trapping Wait, wouldn't that mean I should be banned? (Goto my place, Legocity) |
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hung999
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| Joined: 19 Sep 2008 |
| Total Posts: 819 |
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| 04 Feb 2012 11:11 AM |
| Yes there is a way , follow me and I will show you . |
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