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| 01 Feb 2012 10:33 AM |
i am making a script for a door and i know this is making it more complicated then it has to be but if i have a BoolValue in the door so that when it is true the door opens, could i just use :Changed()
and how would i use it?
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| 01 Feb 2012 10:41 AM |
| Nevermind i answered my own question |
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malachi11
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| Joined: 07 May 2008 |
| Total Posts: 2420 |
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| 01 Feb 2012 10:49 AM |
Just to let you know... Changed is an event. Not a method. |
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| 01 Feb 2012 11:04 AM |
| well roblox wiki would beg to differ. |
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| 01 Feb 2012 11:14 AM |
"http://wiki.roblox.com/index.php/Changed" "Changed (Event)"
No it wouldn't. Get your facts straight |
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| 01 Feb 2012 11:34 AM |
| well i wa looking through the Methods thing in the wiki and the changed() is in it. |
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| 01 Feb 2012 01:05 PM |
| show me a link to that page so i can change it please |
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| 01 Feb 2012 01:10 PM |
http://wiki.roblox.com/index.php/Category:Methods
Changed does need to be removed from that category. |
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| 01 Feb 2012 01:12 PM |
| Also, RBX.lua.____ objects need to be removed form the category as well. |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 01 Feb 2012 02:35 PM |
obj.Changed:connect(function(property) However, .Changed only works for some properties. It will not fire if a vector3 or cframe (and a few more) are changed.
<'+1 Post. Ujelly?'> |
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| 01 Feb 2012 02:39 PM |
@Agent
I'm working on that. It's taking a MASSIVE amount of edits.
http://wiki.roblox.com/index.php?title=Special:RecentChanges&limit=500
all those by me are trying to solve all the problems with them being in the wrong category. I fixed most things now :) |
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