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| 28 Jan 2012 10:26 PM |
#1: What caused ROBLOX to Remove :Remove()?
#2: Does it still work?
#3: I've heard :Destroy() Fails. What did the nubs exploit to make them Do this?
If we got rid of all the crazy people, we would have only 2000 people left. |
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| 28 Jan 2012 10:27 PM |
| I wrote a wiki page that explains everything about them: http://wiki.roblox.com/index.php/User:JulienDethurens/Removing_Objects |
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| 28 Jan 2012 10:28 PM |
Remove() hasn't been removed. It still works. Destroy is ok.
† KMXD † |
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| 28 Jan 2012 10:28 PM |
1) it wasn't, caused by exploiters 2) yes 3) for certain purposes, yes 4) no idea |
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| 28 Jan 2012 10:29 PM |
@AgentFirefox
It isn't because of exploiters.. |
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| 28 Jan 2012 10:34 PM |
In the past they've removed stuff because people can exploit it.
If we got rid of all the crazy people, we would have only 2000 people left. |
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| 28 Jan 2012 10:36 PM |
| Just read the wiki article I've posted a link to. It explains everything. |
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| 28 Jan 2012 10:36 PM |
i wus jks dood
I have no idea why they decided to deprecate it, other than destroy being more efficient with handling the memory. |
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| 28 Jan 2012 10:36 PM |
@AgentFirefox
That's actually THE reason.
So there's only one way to do something, and so that only way is the best one. |
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xvgigakid
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| Joined: 22 Jun 2008 |
| Total Posts: 4407 |
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| 28 Jan 2012 10:38 PM |
When you use remove it basicly parents it to a Recycling Bin. Its still in your game. Which means it could still lag your game. Destroy() how ever removes it completly from your game.
And plus you dont even need remove()
Just do this if remove ever gets 'removed'
Brick:remove() Brick.Parent = nil |
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| 28 Jan 2012 10:38 PM |
Remove still works, Destroy actually doesn't fail, and I would just recommend using `Debris:AddItem` to avoid this whole issue...
▌†ηϨ▐ |
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| 28 Jan 2012 10:39 PM |
"and I would just recommend using `Debris:AddItem` to avoid this whole issue..."
Worst recommendation ever.
Debris:AddItem should be used only when you don't want to get rid of an object immediately. |
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