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Re: teleport error

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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 11:00 AM
For some reason, my script won't teleport the players to the given place with this script. It runs perfectly up to the teleporting part, where the output tells me it's an unknown exception without giving me a line.

the script:

local maps={"Classic","Prisoners"}
local teleport={Vector3.new(77, 217, 448.5),Vector3.new(-392, 134.2, 26)}
local WaitTime=5
local GameLength=120
-----
while true do
if game.Players.NumPlayers < 2 then
return
end
local random=math.random(1,#maps)
local RandomMap=maps[random]
local players=game.Players:GetChildren()
wait(WaitTime)
game.Lighting:FindFirstChild(RandomMap):clone().Parent=game.Workspace
wait(2)
for p=1,#players do
players[p].Character:MoveTo(teleport[random]+math.random(-3,3))
end
wait(GameLength)
wait(5)
for i=1,#players do
players[i].Character:BreakJoints()
end
wait(5)
game.Workspace:FindFirstChild(RandomMap):remove()
wait()
end

---thanks for reading and trying to help me. I know I've posting a lot on the forums requesting help but I'm just trying to learn. :)
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shadowsoulforever is not online. shadowsoulforever
Joined: 28 Sep 2011
Total Posts: 635
28 Jan 2012 11:02 AM
:MoveTo has probelms so just use players[p].Character.Torso.CFrame=teleport[math.random(1,#teleport)
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 11:03 AM
Oh, ok. Thanks.
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 11:05 AM
teleport[random]+math.random(-3,3))

you cant add a number to a vector3value
and also dont think math.random can do negatives...

teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 11:05 AM
Still got an unknown exception when trying to replace it with
players[p].Character.Torso.CFrame=teleport[math.random(1,#teleport)]
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 11:06 AM
^look at my comment
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 11:30 AM
still, unknown exception using

for p=1,#players do
players[p].Character:MoveTo(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3))
end

probably has to do with the :MoveTo again.
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 11:52 AM
Any other way to do it?
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 11:58 AM
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))

try that maybe?
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:05 PM
Unknow exception, teleport already had a Vector3.new() in it already anyways.
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:06 PM
Is there a way to do it without using :MoveTo or the way an above poster did it?

Or is there maybe something else wrong with the script? :/
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:09 PM
Just checked the script by leaving out the teleporting part and there's still an unknown exception, so it has to be something else :/

Still, everything runs up until the teleport part: the map clones from lighting to workspace and then nothing happens other than an unknown exception message in the output.
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:13 PM

local teleport={Vector3.new(77, 217, 448.5),Vector3.new(-392, 134.2, 26)}
local maps={"Classic","Prisoners"}
local random=math.random(1,#maps)
local players=game.Players:GetChildren()

for p=1,#players do
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))
end

when i ran this it worked fine... you sure its this part that makes a error?
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:17 PM
local maps={"Classic","Prisoners"}
local teleport={Vector3.new(77, 217, 448.5),Vector3.new(-392, 134.2, 26)}
local WaitTime=5
local GameLength=120
-----
while true do
if game.Players.NumPlayers < 1 then
return
end
local random=math.random(1,#maps)
local RandomMap=maps[random]
local players=game.Players:GetChildren()
wait(WaitTime)
--game.Lighting:FindFirstChild(RandomMap):clone().Parent=game.Workspace
wait(2)
for p=1,#players do
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))
end
wait(GameLength)
wait(5)
for i=1,#players do
players[i].Character:BreakJoints()
end
wait(5)
--game.Workspace:FindFirstChild(RandomMap):remove()
wait()
end

this script works fine for me(with the 2 clone parts from lighting stopped)
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:21 PM
It has to be something outside of the script. I copied your script, put it in my script and ran it, still an unknown exception without teleporting me.
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:23 PM
no idea what is wrong then
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:28 PM
Did the script teleport you?

I found the problem with the unknown exception, it was caused by another script being active at the same time.

Still, the script won't teleport me. It does everything else, however.
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:33 PM
try this:

while true do
players[p].Character.Torso.Anchored = true
oldposition = players[p].Character.Torso.Position
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))
if oldposition ~= players[p].Character.Torso.Position then break end
wait()
end


put this part instead of the teleport part you have right now
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:38 PM
I really don't get it.. It again does nothing..

Maybe it has to do with :MoveTo having problems?
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:44 PM
function teleportplayer(players)
while true do
players[p].Character.Torso.Anchored = true
oldposition = players[p].Character.Torso.Position
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))
if oldposition ~= players[p].Character.Torso.Position then players[p].Character.Torso.Anchored = false print("Player Teleported") break end
wait()
end
end

local maps={"Classic","Prisoners"}
local teleport={Vector3.new(77, 217, 448.5),Vector3.new(-392, 134.2, 26)}
local WaitTime=5
local GameLength=120
-----
while true do
if game.Players.NumPlayers < 1 then
return
end
local random=math.random(1,#maps)
local RandomMap=maps[random]
local players=game.Players:GetChildren()
wait(WaitTime)
game.Lighting:FindFirstChild(RandomMap):clone().Parent=game.Workspace
wait(2)
for p=1,#players do
teleportplayer(player)
end
wait(GameLength)
wait(5)
for i=1,#players do
players[i].Character:BreakJoints()
end
wait(5)
game.Workspace:FindFirstChild(RandomMap):remove()
wait()
end

could you try that?
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 12:56 PM
Changed it around a bit until it gave no errors, but now it doesn't say anything in output and doesn't even get to spawn the map. I think it just has to do with the :MoveTo having problems.

Is there any way to do it without :MoveTo?
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GrandAwsome is not online. GrandAwsome
Joined: 12 Jul 2011
Total Posts: 326
28 Jan 2012 12:58 PM
CFrame the torso

players[p].Character.Torso.CFrame = CFrame.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3))
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UberPlayer is not online. UberPlayer
Joined: 24 Jul 2010
Total Posts: 722
28 Jan 2012 01:04 PM
Wth.. No teleport, no output with CFraming.. I give up..

Anyways, thanks for the help, I really apreciate it. I have literally no idea what's wrong with the script. If anyone else wants to try and fix it, here's what i have right now:

local maps={"Classic","Prisoners"}
local teleport={Vector3.new(77, 217, 448.5),Vector3.new(-392, 134.2, 26)}
local WaitTime=5
local GameLength=120
-----
while true do
if game.Players.NumPlayers > 1 then
return
end
local random=math.random(1,#maps)
local RandomMap=maps[random]
local players=game.Players:GetChildren()
wait(WaitTime)
game.Lighting:FindFirstChild(RandomMap):clone().Parent=game.Workspace
wait(2)
for p=1,#players do
while true do
players[p].Character.Torso.Anchored = true
oldposition = players[p].Character.Torso.Position
players[p].Character:MoveTo(Vector3.new(teleport[random]+Vector3.new(math.random(0,6)-3,math.random(0,6)-3,math.random(0,6)-3)))
if oldposition ~= players[p].Character.Torso.Position then break end
wait()
end
end
wait(GameLength)
for i=1,#players do
players[i].Character:BreakJoints()
end
wait(5)
game.Workspace:FindFirstChild(RandomMap):remove()
wait()
end
--thanks for the help again.
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