Joinjoe
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| Joined: 01 Sep 2009 |
| Total Posts: 4324 |
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| 02 Dec 2009 11:33 PM |
(This not like the other no link will be shown) Ok If you mod ar just going to delete and lock posts i can tell you never play game just post 24 seven. We need some one to add hacker thing in kick.
And i nkow it hard to find them sadly... |
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vibhu
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| Joined: 04 Jun 2009 |
| Total Posts: 1192 |
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| 02 Dec 2009 11:35 PM |
| It's extremely difficult to fight. Every game has cheaters :( |
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Joinjoe
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| Joined: 01 Sep 2009 |
| Total Posts: 4324 |
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| 02 Dec 2009 11:37 PM |
| Yes :( but i hate when hacker coem in and delete all the stuff but spawn then loop kill :(. |
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Monork2
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| Joined: 29 Jun 2007 |
| Total Posts: 14439 |
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| 02 Dec 2009 11:37 PM |
Vibhu, isn't it possible to put something in each server, that can detect when Cheatengine 5.5 is running on the ROBLOXapp process, track the IP, and make that player lose connection?
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vibhu
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| Joined: 04 Jun 2009 |
| Total Posts: 1192 |
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| 02 Dec 2009 11:38 PM |
| not exactly...if you're using cheat engine, you could certainly sniff such a process out and disable it. |
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| 02 Dec 2009 11:39 PM |
| Make it so you can only have the internet open to play roblox, ingame. |
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Spyro250
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| Joined: 11 Nov 2008 |
| Total Posts: 10927 |
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| 02 Dec 2009 11:39 PM |
Tekneeka has anti-hacking defence, in a script.
If Greendolph can, why can't you?
Tekneeka 8.0 HERE: http://www.roblox.com/Item.aspx?ID=13346484 |
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Monork2
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| Joined: 29 Jun 2007 |
| Total Posts: 14439 |
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| 02 Dec 2009 11:41 PM |
| How would they do that if it automatically makes them lose connection at the first sign of an alien program entering the ROBLOXapp? |
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poisonboy
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| Joined: 15 Sep 2006 |
| Total Posts: 873 |
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| 02 Dec 2009 11:43 PM |
LOL.. Vibhu.. I Told You guys how they did it in a e/male.
Whos Anna? |
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Monork2
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| Joined: 29 Jun 2007 |
| Total Posts: 14439 |
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| 02 Dec 2009 11:43 PM |
| I've dealt with Cheat Engine 5.5 before. I use it on my GBA emulator. I don't understand how putting a security system like that into the ROBLOX servers would be such a big deal. |
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| 02 Dec 2009 11:44 PM |
| The most hacked game is Telamon's Sword Fight on The Heights Original. |
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Hibachi22
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| Joined: 22 Jun 2008 |
| Total Posts: 5043 |
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| 02 Dec 2009 11:45 PM |
| Nah, I would say it was Telamon's Sword Fight on the Heights IV. |
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McBud
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| Joined: 11 Apr 2009 |
| Total Posts: 3533 |
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| 02 Dec 2009 11:47 PM |
| Vibu They don't know how to do anything. The only reason they know how to loopkill is because someone taught them. if you keep adding sicurity to it they will be unable to do it. I am almost 100% sure they everyone Loopkilling learned it from someone else because anyone who first found it out can do alot more advanced things such as add btools and such. WHICH is possible. |
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| 02 Dec 2009 11:49 PM |
easy as pie.
Open the thingy and enter...
while true do game.Workspace:BreakJoints() wait() end
its simple.. how they do it. :P |
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| 02 Dec 2009 11:49 PM |
| I cant find the original anymore. But o well |
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McBud
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| Joined: 11 Apr 2009 |
| Total Posts: 3533 |
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| 02 Dec 2009 11:50 PM |
| No. How they do it is alot different. it involves changing a value. |
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vibhu
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| Joined: 04 Jun 2009 |
| Total Posts: 1192 |
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| 02 Dec 2009 11:51 PM |
| we have lots of security in the client - still, it's not easy to kill when a program is directly accessing your memory space. we're trying our best. we're pretty good at catching cheaters after the fact - catching them in the process is something we're working on. it's a known and serious issue. |
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| 02 Dec 2009 11:51 PM |
| Lucky me.Never ran into a hacker before. :3 |
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Alecdude
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| Joined: 28 Jun 2008 |
| Total Posts: 17393 |
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| 02 Dec 2009 11:52 PM |
| Or ROBLOX could run a check of processes running, and if it detects cheat engine, it crashes you. |
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McBud
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| Joined: 11 Apr 2009 |
| Total Posts: 3533 |
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| 02 Dec 2009 11:53 PM |
I can name every exploiter that is TEACHING people how to do this.
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McBud
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| Joined: 11 Apr 2009 |
| Total Posts: 3533 |
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| 02 Dec 2009 11:55 PM |
| Well alec if you do that then they will just find a way to hide it. Theres got to be a way to stop this. |
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Alecdude
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| Joined: 28 Jun 2008 |
| Total Posts: 17393 |
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| 02 Dec 2009 11:56 PM |
| Even if you stop cheat engine, you still must stop other, less common ways of exploiting. |
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McBud
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| Joined: 11 Apr 2009 |
| Total Posts: 3533 |
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| 02 Dec 2009 11:57 PM |
| I am making the anti Cheatengine group. |
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ticktator
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| Joined: 24 Oct 2008 |
| Total Posts: 11439 |
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| 03 Dec 2009 12:01 AM |
| I had cheat engine in March, used it on clubpenguin, hated it, uninstalled it. Once in awhile I re-install and mess with clubpenguin. Other than that, I HATE it. |
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