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Re: -Aftershock 2047- Repost

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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 05:59 AM

IMPORTANT
This is a repost. The first one started failing. Listen, guys, you can't make every char a wanted murderer, or some Regime assassin. This one will not allow OC chat on the thread, and will not allow grammarless or short CSes.

There will be no plot.
This is a futuristic sandbox. Except there will be an opening bit where you all get the same quest. I might actually get dice for this because I'm a nerd. But it won't work like that anyway. Anyway, you do crud and it's cool. There will be an opening mission so characters can get to know eachother and set a bit of storyline in place.

YOU control YOUR CHARACTER.

I control the WORLD THAT YOU ARE IN..

YOU post an ACTION FOR YOUR CHARACTER.

I post the OUTCOME FOR YOUR ACTION..
---------------------------------------------------------------
Character Sheet-

Name:
Gender:
Ag.e:
Physical Appearance:
Clothing Appearance:
Weapon: (Keep it related to what you're trained in and stuff. Marksmen don't use electroblades)
Personality:
Skills : (See below)
Traits:
Flaws:
Biography: (If you want, keep this short. I'd like a sentence at least three at most, please.)
----------------------------------------------------------------------------------------------------Rules-

For every trait OTHER than the first one, you must make a flaw. So like, 1/0, 2/1, 3/2, etcetera. I'll be gory at parts if you want me too, seeing as horrible deaths for hated enemies are always nice and wonderful. I will not accept anyone who's a vampire, werewolf, some form of lycanthrope, or a Mary/Gary Stue. YES YOU CAN KILL CRUD ONCE THE MAIN QUEST IS OVER. No trolling me about it. No trolling me about enemies. No crysis or halo trolling. NO TROLLING WHATSOEVERRRR. You can only haz one skill because I'm like that. Perks will be revealed as players unlock them.
----------------------------------------------------------------------------------------------------
Weaponry-

Firearms-

AR-9N Assault Rifle, an all around weapon created by the AMF. Steady grip, low recoil, large magazine, and a comfortable trigger make this a great weapon for anyone. However, problems with overheating and jamming are common.

KAL-8_7 Battle Rifle, a weapon with the weight and simplicity of an assault rifle, mixed in with the accuracy and selective fire of a sniper rifle. The KAL can be set for three round burst, single fire, and automatic fire. It has a rail to attach a number of scopes and sights on, and can store an extra clip inside the stock.

BSAW Squad Automatic Weapon, a light LMG created for engineers and commandoes. Set with not only full automatic but a three round burst setting as well, the BSAW can be both accurate and deadly. Some models come with laser sights and reflex sights for added accuracy. Jamming is relatively common, but overheating is prevented by various technologies.

9-L3 Handgun, a combat pistol for all situations. The 9-L3 was built to prevent any chance of jamming, but it can overheat easily.

B1-I7 Combat Shotgun, an urban assault weapon with tech aplenty. Equipped with a laser sight, reflex sight, and an electricity bayonet. Some commando variants have gauss energy charges instead of regular shells.

XGAR-65 Gauss Assault Rifle, an assault rifle with gauss charges. Although they’re only light charges, gauss weapons are devastating no matter how weak they are. The XGAR has a large charge capacity, and, like all gauss weapons, cannot overheat or jam.

XAM_3 Grenade Launcher, a grenade launcher with a surprising addition, a long bayonet in case the XAM’s operator encounters a close quarters battle situation. The rounds can be switched between incendiary, explosive, or chemical.

M1K_S Heavy Machinegun, a big, nasty, bulky machinegun, usually mounted on tanks. It is only man portable to the strongest, best soldiers. It spits out high velocity, armour piercing rounds at a rate of 95 rounds per second. It is prone to severe overheating.

Melee-

XE-1 Electrostaff, a staff with pointed ends, and a rubber handle for carrying. When activated, the Electrostaff is charged, and can fry anyone it hits.

XE-3 Electroblade, a short sword with a rubber and anti-electric metal grip. When activated, the Electroblade is heavily charged, but dangerous. If you slip and cut your foot, you’re paralyzed.

E-9 Combat Knife, a basic combat knife, with a black handle and long steel blade. Standard issue for most AMF forces, it is a simple but trusty weapon.

Special Weapons-
-NOTE, THESE ARE RARE-

AL_ FPM8 Flame Thrower, a carbine based flamethrower capable of turning a person into a pile of ash, in roughly three seconds or so. It can also be fitted with rare acid cartridges for anti-armour combat.

B76 Knifesling, a bulky rifle shaped weapon that shoots knife-like darts at high speed. Each knife can be coated in poison, or flammable liquids, to fit the mission.

ES-8 Energy Spear, a spear made of light metals. The rod is light, and easy to lift. The spearhead is made of steel, and is charged with raw energy, giving it the power to stab through metal and stone.

M-9 GAU Gauss Rifle, a huge, savage, and heavy rifle that’s best left for the toughest troops only, the M-9 is a killer. Armed with blue gauss energy magazines, enemy heads can be quickly turned into a mushy pile. Often, it is equipped with combat scopes for long range devastation.

ARGO1 Chemical Shell Weapon, a devastating single shot disposable rocket launcher, with a large biochemical charge. If shot into a building, it will flood it with paralyzing gas. The gas dies off after five minutes, but the paralyzing affect lasts up to three hours, allowing soldiers to take an entire enemy squad prisoner with only one round fired.

----------------------------------------------------------------------------------------------------
Skills-

Commando, extra agility and strength

Marksman, extra accuracy, more likely to hit an opponent

Overwatch, swift and agile, can pilot Regime vehicles

Vanguard, stealthy, extra damage with knives

Knight, extra damage with gauss and melee weapons

Shade, stealthy, extra damage with sneak attacks, extra accuracy

Gladiator, extra damage with melee and special firearms

Berserker, alot of extra damage with all melee, lower health

Bladesman, extra damage with knives and swords,

Breaker, extra damage with shotguns and assault rifles, extra luck in close quarters

Hulk, a lot of extra health, can carry heavy weapons easier

Saboteur, extra damage with explosive firearms, can make home made bombs

----------------------------------------------------------------------------------------------------
Continents-

Ark, motherland of the free people! It is home to the World Capital, New Telos, and is the cleanest, safest of the continents. Filled with shining seas, vast forests, and rich mines, Ark is also a key, strategic resource provider to the rest of the world. Led by Field Marshall Kahlon, the Ark Military Forces are a force to be reckoned with. It is also home to the only legal nuclear arsenal in the world, and even that is limited. It is at war with the Regime and their continent, Karvos, opposing their tyranny.

Lukari, where anything not controlled by the rebels is set on fire and thrown to the dogs. Lukari is largely a jungle, with some tall, forested mountains. The rebels have a puppet government, where an Ark official declared Lukari's president is actually a rebel plant.The rebel stronghold is located in the -Censored, sensitive material-. The rebels are a guerilla force, fighting AMF forces indirectly, mainly ambushing their supply convoys, and generally blowing the heck out of their bases.

Karvos, the feared enemy of both the AMF and the rebels. Karvos is located ne-ERROR. ERROR. Regime secure data being breached. End program. Program rebooting. Loading. Loading. Loading. Load completed- We are the Regime! We defy this breach into our secure information! You shall be eliminated! Terminate transmission! -ERROR. Shutting down-

Alvos, a plains continent with occasional pine forests and large mountains on the southern border. Alvos is home to an inland sea, a blessing to the fishing industry. Allied to Ark, Shrapnel, and Lukari's non-rebel areas, Alvos is largely rebel free. The Regime are in control of two of it's cities, which are at the Karvos/Alvos border. It is unknown if the Regime will further invade Alvos, which has no military, only some battalions of AMF left to make sure the Regime doesn't attack further.

Shrapnel, an island continent, mainly made of tundra and small mountains. It is roughly the size of the country "Australia", from the legendary lost planet Earth. It is largely militarized, with only a few port-cities on it's edges. It is filled with AMF, and has been sieged by the Regime several times, but without any success. Rumours say that Shrapnel is home to Ark's second, highly illegal nuclear arsenal, and is a testing area for biochemical weaponry.
----------------------------------------------------------------------------------------------------
Capitals-

Solanius, capital of Ark, home to the monument of heroes.

Talkus City, capital of Lukari.

Ku-Sensitive Regime Information-

Al Katash, capital of Alvos, home to Lake Ktrul.

Port Goelt, capital of Shrapnel.
----------------------------------------------------------------------------------------------------
Significant Places-

Monument of Heroes, a statue of an AMF soldier from the year 2020, standing over a fallen rebel flag. Located in Solanius, capital of Ark.

Lake Ktrul, a huge lake bordering the south and west sides of Al Katash. Located in Al Katash, capital of Alvos.

Fort Braegmire, home of the AMF's nuclear arsenal. Located in a secure location in Ark.

Fort Kelt, home of the AMF's biochemical testing area and illegal secondary nuclear arsenal. Located in a secure location in Shrapnel.

The Greybelt, a series of mountains, making the border between Alvos and Lukari.

Peaks of Krol, a series of mountains split off from the Greybelt, ending near Talkus City.

Fort Telv, a rebel stronghold in the Greybelt.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:49 AM
(Bump)
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 08:55 AM
(Bump)
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 09:57 AM
(Burmp)
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 04:36 PM
(Getting tired of bumping this.)
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 05:24 PM
(Darnit roblox.)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:05 PM
(Is anybody here)

Name: "Ivan" Ivanov Finity
Gender: Male
Ag.e: 32
Physical Appearance: A bit lanky, about 6'5" Forgot to shave this morning. Well actually more like a couple of weeks, more or less. His hair is scruffy and down to his neck; also it's a sort of charcoal colored. He does have eyes that tend to creep out those of weaker will.
Clothing Appearance: He likes to wear a "Bite me" shirt along with a bulletproof vest. He's got khakis to store all the junk he likes to carry on his person, along with his long jacket. He's also got a skull cap with the letters "TMOC" Healso enjoys long walks on the beach with his favorite pair of Pilot shades.
Weapon: KAL-8_7 Battle Rifle
Personality: Some may call him a cynic, others, well others call him certain words. But Ivan is overall a skeptical person, he tries his best not to take anything at first glance. His philosophy is that people aren't bad, but rather products of their environment. Though he attempts to create a rather impeneterable wall of apathy, to those who know him best he's really just another guy.
Skills : E-9 Combat Knife
Traits:Marksman
Flaws: His distrust of others, and his hatred of large crowds. Not to mention his lazy disposition
Biography: Ivan likes to refer to himself as the mercenary with a philosophy. Though born of a troubled family he was raised in eloquence among the rich. Giving him a sort of lazy disposition. His attempts to live the "normal life" was much too boring for him, so he ran off with the military. Finding the idea of following orders without asking questions too much even for him, he faked an injury (Depending on whether or not you call getting shot in three places a fake injury) and got himself removed from the services. Ultimately he settled with the decision to be a mercenary and now he causes trouble for whoever pays the best.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:06 PM
(Zander, accepted once you fix Skills)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:09 PM
(Derp correction needed already on my part on the char sheet:
1. The knife is his melee [If we can have more then one weapon]
2. His skill is Marksman
3. And by traits do you mean like personality? [If so then: Ivan is a Philosopher, layed-back, and a friendly person, once he's your friend])
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:12 PM
(Traits are special skills, like, good negotiator, or naturally likeable.)

(You can have three weapons)
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:13 PM
(Zander accepted. We'll start with one more joiner, once you get some traits, I guess)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:21 PM
(Above average precision, good negotiator, brawler)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:29 PM
(Flaws: Loner, Laziness)
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warrior5646 is not online. warrior5646
Joined: 22 Aug 2007
Total Posts: 2321
20 Jan 2012 06:30 PM
Name: Cheetah
Gender: Female
Ag.e: 25
Physical Appearance:
Cheetah stands at about 5’9 with short brown hair and appears to be of European decent. She has soft blue eyes with some freckles under them and long brown hair, tied into a ponytail. She has a thin frame and an hourglass type shape. Cheetah appears to be slightly muscled with a slight French accent
Clothing Appearance:
Cheetah dons a balaclava with ski goggles, masking her head entirely. She is clad in a form-fitting black suit of armour. The armour appears to have a small screen on the wrist and she has a ballistic vest over the armour. There is a knife sheath above her right foot and two pistol holsters on the hip-area. A duffel bag is slung over her shoulder.
Weapon: B1-I7 Combat Shotgun, 9-L3 Handgun, E-9 Combat Knife.\
Personality: Cheetah is a nice person at heart, and used to show it. After one incident she’s cold, heartless, and puts the job above everyone else.
Skills : Shade
Traits: Persuasiveness, stealth, and bravery are Cheetah’s key traits.
Flaws: An abandonment of friends/family, reckless, bravery, and un-forgiving are Cheetah’s flaws.
Biography:
//
Access File L5.87934.SK\\
//

Access denied.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:33 PM
(Accepted. We can start.)


All-

You enter the Solanius market, glancing at all the metal stalls where various vendors sell fruits, wires, and anything of value to anyone who needs it. Assorted AMF troopers guard the exits, and an AMF armoured car is parked outside the main entrance.

(You may post actions now)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:43 PM
Ivan scoped the market,"Guards here too?" he thought.
Ivan though a vet, sort of, wasn't really fond of the AMF. Of course, he wasn't really a fan of the Regime either. Ivan, basically wasn't a fan of the military, he just didn't like the idea of acting like a part of some hive mind. He shook his head at the thought and walked over to one of the fruit stalls asked for the prices.
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warrior5646 is not online. warrior5646
Joined: 22 Aug 2007
Total Posts: 2321
20 Jan 2012 06:44 PM
Cheetah walked through the market, carrying her duffelbag lightly. She raised a hand up to her face and pushed the ski goggles up, surveying the area.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:47 PM
Ivan-

The merchant, a man with a mechanical arm and vision enhancer on his left eye, responds, "Five coins, sir."

Cheetah,

After surveying the area, you notice that some of the market-goers are hiding their faces. Possibly hostile.
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warrior5646 is not online. warrior5646
Joined: 22 Aug 2007
Total Posts: 2321
20 Jan 2012 06:48 PM
Cheetah raises a hand back up to her face and hides her eyes she walks around the market, looking for anything interesting.
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 06:52 PM
Ivan gives pays the merchant an adds an extra 3 to his deposit. His eyes shift from left to right and then he looks back at the merchant.
"Any news around town?"
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 06:56 PM
Ivan-

The merchant, after taking your money, gives you some fruit and leans in close. "Apparently, some rebels are planning to attack the market, within the week!"

Cheetah-

You notice two AMF soldiers, one with binoculars, the other with a scoped battle rifle, aiming for a merchant selling guns, talking with one of the masked figures.
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warrior5646 is not online. warrior5646
Joined: 22 Aug 2007
Total Posts: 2321
20 Jan 2012 07:00 PM
Cheetah gives a slight grin. She slings the duffelbag over her shoulder quickly and sprints off to the nearest building. She leaps up to it and slowler makes her way to be behind and above the two AMF men. She sets down the bag and unzips it. She grabs her handgun and holsters it. Cheetah takes her shotgun out and grips onto it. Finally she takes out some grenades and places them into loops around her belt.

(are you okay with the grenades? Thier smoke and flash)
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ZanderDamon is not online. ZanderDamon
Joined: 02 Jan 2010
Total Posts: 313
20 Jan 2012 07:00 PM
Ivan turns away to scan the market a second time. And then notices an interesting feminine figure with some goggles and a mask. He whispers to the merchant, "Is that one of them?"
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coolredpanda10 is not online. coolredpanda10
Joined: 09 Apr 2010
Total Posts: 4086
20 Jan 2012 07:00 PM
Name: Bill Keenson
Gender: Male
Ag.e: 36
Physical Appearance: Robloxian.. 5'6 feet tall
Clothing Appearance: Robloxian..
Weapon: 9-L3 Hangun and B1-I7 Combat Shotgun
Skills : Marksman
Traits: Can reload a gun pretty fast.
Flaws: Doesn't really think until he does something.
Biography: Bill robbed a bank last week, he had killed two guards and at least 20 people by exploding the bank afterwords.. the police are trying to track him down, will NOT trust anybody in this situation.
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CapRex213 is not online. CapRex213
Joined: 14 Mar 2009
Total Posts: 15981
20 Jan 2012 07:05 PM
(Coolred is DENIED, needs more appearance, and the bio is just plain stupid)

Ivan,

The merchant responds, "No, I don't know her, she doesn't look friendly though."

Cheetah,

A man observing your arming up, and you motion for him to be quiet. He nods, and speaks to a group of masked men with guns, the same ones being targetted by the AMF.

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